Forum Replies Created

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  • “windows within programmes cannot be alt-tabbed to. Often at work i use entourage to do emails. When writing an email, a separate window pops up and i write. Then I need to reference something in FCP, so i alt tab to FCP. The alt tab back to entourage and what do you know, the new message window is gone. Alt tab some more, still gone! It is not gone, but hidden behind the application. In xp you can alt tab separately to the app and the new message window in the app. Also can alt tab to separate iterations of, say, microsoft word, or adobe acrobat etc.”

    There is a separate shortcut for this – I believe it is cmd-~ (or maybe opt-~) — this will switch between windows in the current application. Also as mentioned above you can use expose – f10 to bring up allwindows in current app, F9 to bring up ALL windows in all apps, and F11 to move all windows out of the way to work on the desktop.

  • Scott Bush

    November 19, 2007 at 6:53 pm in reply to: Logo to globe with dots

    Haha thanks, Ron – and trust me, I tell them that all the time. This kind of craziness is certainly the norm rather than the exception. As long as I can show what they consider “due diligence” I am usually able to convince them that we need to take another route.

    That said, what would you suggest as far as which tools to use? I don’t have particular, and doubt I’d be able to convence them to buy it (although I can try). Is a particle generator the way to go? I’m not very experienced with them – always seem to have trouble when it is something that requires a very specific shape. Would creating the dots as solids and then arranging them work better you think?

    Any way I look at this it appears to be quite a job – I doubt they are going to want to out the time in that it seems this will take. What could I/should I ask the graphic designer for to help me further?

    Thanks again,
    Scott

  • Scott Bush

    November 19, 2007 at 6:17 pm in reply to: Logo to globe with dots

    Thanks for the info – looked at the tutorial. The client I think wants to stick with the design they have, so is there any way to integrate my intermediate drawings in the mix? How about if I tried to autotrace and then paste the mask values as mask shape keyframes? This would keep it 2D but that’s fine I think. Or is using the limited artwork that I have not a possibility? I think I can post it as long as I remove our logo from it – if you think that would help.

  • Scott Bush

    November 17, 2007 at 4:50 am in reply to: render for YouTube

    No problem, guess I should get to reading the magazines faster, eh? Haha – thanks for clearing it up.

  • Scott Bush

    November 17, 2007 at 2:47 am in reply to: render for YouTube

    If this is true, that youtube uses flash 8, either that is new, or the cow magazine has some bad info in it. In the march/april 2007 issue, on page 25, Aharon Rabinowitz writes in his article “How to Preserve Detail in Mini-Media Movies”, “What youtube doesn’t tell you is that if you upload flv files under 100MB as well, they don’t recompress them… I should mention that this only works with Flash 7’s Sorenson Spark Codec, not the newer Flash 8 VP6 codec…”

    Granted this article is several months old, so they may have changed to flash 8 by now (as they should!) but I found this confusing to say the least.

  • Scott Bush

    November 15, 2007 at 6:29 pm in reply to: render for YouTube

    Actually, now that I think about it, I think I read that in a recent issue of the Cow magazine (the flash 7 thing).

  • Scott Bush

    November 15, 2007 at 6:26 pm in reply to: render for YouTube

    I read somewhere that YouTube uses the Flash 7 codec… so the ONLY way to get them NOT to re-encode your movie is to use flash 7. If you use flash 8 they will re-encode and it will look horrible. I haven’t tried this myself, but it makes sense, the typical youtube video doesn’t look good enough to be flash 8 on2.

  • Scott Bush

    November 13, 2007 at 5:11 pm in reply to: No audio in Save RAM Preview CS3?

    Oh – guess not. Don’t remember ever doing that in 7, but you’re right! Thanks for jarring my sleepy brain!

  • Thanks that worked!

  • Scott Bush

    June 4, 2007 at 12:55 pm in reply to: Materials- MPEG2

    Those image sequences render faster because they are not compressed (or at least not much) so the CPU doesn’t have to worry about them. MPEG-2 is a real bear for most things – I always convert to a lossless format to work with it.

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