Saudi
Forum Replies Created
-
Hello again,
thanks for your replys.
@Lord Scales: I tried to play around with time calculations but ended up in a bigger mess :-). But I think that it is possible to do it this way.Aas u said, there must be an easier way to do it. Thanks for your reply.
@Filip: I think its to complicated to describe the whole thing. I am triing to animate a path/way on a map. Its a military map and I have the show the movement of the troops. The map was exported from cinema 4d with NULL objekts including position data for each dot. The dots are a bunch of 2D-Layers and just the first dot is animated(opacity) by keyframes. All the Layers under this mother- or masterlayer are connected with expressions like this:
thisComp.layer(thisLayer, -1).opacity.valueAtTime(time – .4);
to behave exactly like the first layer (or the layer above), just half a second later.
Now I want the last dot-layer to “read” just the first two keyframes from the animated masterlayer. (0% to 100%) like “do exactly what the layer above is doing but if opacity ==100 then stop and keep it”.
I hope u get what I want.
thank u so much
greeez martin
-
Hi guys,
there is a pretty good preset for keylight on http://www.aenhancers.com in the animation presets library that deals with this problem.
Greez Martin
-
Hi Henry,
You have to make the solid 3D and then apply the Math.sin() function to its Z-Position parameter. To learn more about the sin or cosinus function and how to handle it I recommend Dan Ebberts site – http://www.motionscript.com -.
Greez Martin
-
Hi Henry,
You have to make the solid 3D and then apply the Math.sin() function to its Z-Position parameter. To learn more about the sin or cosinus function and how to handle it I recommend Dan Ebberts site – http://www.motionscript.com -.
Greez Martin
-
Just for inspiration purposes. Check out this Particle Issusion Tutorial from Elvis Deane. Maybe u can get an idea of how to fake the 3D Simulation by using 3D-Qubes as particles. It will not look as good ( exact) as the commercial. I also dont think that there is a special plugin for this kind of effect.
Greez and if u get what u want post your solution
Martin
-
Ohhh guys I am so sorry for bugging u.
After Dan mentioned the Keyframes I realized that I totaly forgot that AE automatically sets Keyframes on the layers in- and out-point when applying the time remap function. The nested comp is longer than the maincomp so I couldn see the last Keyframes. Thank u (both) for helping me out.
Martin
PS: Sorry for my bad german-english
-
Ohhh guys I am so sorry for bugging u.
After Dan mentioned the Keyframes I realized that I totaly forgot that AE automatically sets Keyframes on the layers in- and out-point when applying the time remap function. The nested comp is longer than the maincomp so I couldn see the last Keyframes. Thank u (both) for helping me out.
Martin
PS: Sorry for my bad german-english
-
Hi Roland, thanks for the reply.
You mentioned a few details that could help solving the problem. I thing I have to add a few details within my projekt. The Layer I want to loop is a nested comp (with a lot of stuff in it). I didn’t change the “time” with the time Remap function, just set two keyframes as in- and out-points for the loop. Do I have to “use” the time remap, what means change someting, that the loop method will work? ( Im at home at the moment, otherwise I would give it a try).
Hope Dan or Mylenium can help
Cheers
Martin
-
Hi Roland, thanks for the reply.
You mentioned a few details that could help solving the problem. I thing I have to add a few details within my projekt. The Layer I want to loop is a nested comp (with a lot of stuff in it). I didn’t change the “time” with the time Remap function, just set two keyframes as in- and out-points for the loop. Do I have to “use” the time remap, what means change someting, that the loop method will work? ( Im at home at the moment, otherwise I would give it a try).
Hope Dan or Mylenium can help
Cheers
Martin
-
Thanks for the fast reply, I will give it a try. 🙂
Greets Martin