no, I meant AE -> C4D, like camera data etc. from AE into Cinema. There’s a plugin on the Maxon site that’s called that, but I can’t find any documentation about it (description, instructions for use, etc.)
Yes, I figured it out actually- was using a Background object for the seamless floor but had a sky object in there as well, as soon as I got rid of that, problem solved.
Dont know what to say, both of those methods work. Make sure your object is editable (not a primitive), select the polys, and drag the material right onto the object in the viewer window. That’s it.
Click on the material tag next to the object. Under “Tag” there is a box labelled “Selection”. Just drag your selection tag in there so the texture knows where to go.