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Object Reveal- Alpha Shader?
I want an object to reveal itself over top of another, I have seen this effect done many times (though unfortunately I am hard pressed to find an example on the spot)
Wondering about different techniques? My first instinct is to use a shader in the alpha channel, AE being my main animation software, I want to set up (perhaps) a noise shader with black to be transparent and white to be opaque, alas C4D does not seem to work this way.
Please advise!