Forum Replies Created

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  • Ryan Ainge

    September 27, 2011 at 1:53 pm in reply to: Making Hair Look Like Sea Anemones (file and picture)

    I think I’ve come to a compromise with the scene. I was messing around the instancer, but it was too poly heavy, so I upped the AA on the hair and increased the segments. Looks a little better, not exactly what I wanted, but not bad either.

  • Ryan Ainge

    September 18, 2011 at 2:50 pm in reply to: Question creating pulsing Light (Scene file + Pictures)

    excellent, thank you!

  • Ryan Ainge

    September 6, 2011 at 7:57 pm in reply to: Twixtor Warping on 210 fps 3D footage (pictures)

    Excellent! I didn’t even think of that. Thank you both so much for all your time.

  • Ryan Ainge

    September 6, 2011 at 7:42 pm in reply to: Twixtor Warping on 210 fps 3D footage (pictures)

    This is my first time doing slowmo for 3D, so I wanted to make it as smooth as possible. What I did was render the frames that I needed as slowmo in Cinema at 210fps and everything else was 30. So I was guessing this would remove the possibility of warping.

    In AE I interpreted the footage to 210, and put the input fps for Twixtor at 30, since that’s what I’ve seen work in the past. I suppose it’s just going to take some exploring to get this to work, as I’ve only used twixtor one other time.

    Thanks again Walter and Dave

  • Ryan Ainge

    September 6, 2011 at 7:12 pm in reply to: Twixtor Warping on 210 fps 3D footage (pictures)

    Thanks again Walter.

    I finally figured out how to create a matte using an object buffer. I then applied the obj as FG Matte 1 as a precomped luma matte. It’s working great to cut the train out of the scene, but now my problem is, how do I reveal the background? I tried adding the twixtored background but thats warped.

    Here’s a picture:

    https://i.imgur.com/JksfY.jpg

    Also, I read up on the manual. It helped me get the idea, but didn’t seem to be complete after luma matting the object.

    https://www.tepproject.com/manual/Twixtor/RSTwixtorUsersManual.htm#FG Stuff

    View post on imgur.com

  • Ryan Ainge

    September 5, 2011 at 11:13 pm in reply to: Twixtor Warping on 210 fps 3D footage (pictures)

    Ok, so I’ve rendered out the obj buffers easily. Added them to my scene and applied the first one as FG1. I inverted the second ontop of a pre-comp, but couldn’t figure out how to add anything but a mask to the the BG layer, so I created a mask around the train and added that.

    I also read to keep the FG on alpha, but as an alpha it made the scene look like trapcode shine was applied to it.

    When I mess with the sensitivity it changes the warping around but doesnt really remove it.

    Here’s a picture of my file

    https://i.imgur.com/Mpz0N.jpg

    View post on imgur.com

  • Ryan Ainge

    September 5, 2011 at 9:50 pm in reply to: Twixtor Warping on 210 fps 3D footage (pictures)

    Thanks so much. I’ll give this a go and report back soon.

  • Ryan Ainge

    September 5, 2011 at 9:21 pm in reply to: Twixtor Warping on 210 fps 3D footage (pictures)

    Thanks for the response Walter. I’ve never used an Obj Buffer in Cinema so I wanted to walk through a couple details before I set my computer to render again, just ot make sure.

    To do:

    Add compositing tag to train
    Assign it object buffer one.
    Add obj buffer 1 to my multi pass

    Questions:

    Do I need to an external compositing tag to it as well?
    Since I already have the rendered slowmo frames I want, is there a way to ONLY render the object buffer by itself?
    Or if thats not possible, can I just lower my render settings to the absolute lowest since the object buffer isn’t effected by AO/GI etc?

    Once in AE take the obj buffer pass and add it to FG 1, the invert it (assuming like a mask?) then from there I’m guessing that will clean it up a bit.

    Just wanting to make sure I do this the right way since that slow mo scene took 2 days to render 🙂

    Thank you again

  • Ryan Ainge

    August 25, 2011 at 9:48 pm in reply to: Create a Jacob’s ladder flip animation

    Great, thank you very much Adam

  • Ryan Ainge

    July 19, 2011 at 6:19 am in reply to: Align to Spline deformer problem (c4d file inside)

    Ah! That is simple. Thanks much

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