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Activity Forums Maxon Cinema 4D Align to Spline deformer problem (c4d file inside)

  • Align to Spline deformer problem (c4d file inside)

    Posted by Ryan Ainge on July 19, 2011 at 5:28 am

    My friend sent me this file to show me how to align an object to a spline and have it deform as it moves. I then tested it on my own to make sure I could do it, but for some reason it’s not working. As far as I know I’ve copied everything from his example, but it still wont work.

    Here’s the file.

    https://www.mediafire.com/?eo5f2ug3yhk2sv0

    Ryan Ainge replied 14 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Eddy Rose

    July 19, 2011 at 6:17 am

    easy fix. Look at the coordinates of your friend’s hyperNURBS object, now look at where his spline wrap is. Now look at your attempt. The spline wrap is nowhere near the object.

    You must have copied his object (which is hanging up in mid air for some reason) but when you pulled in a spline wrap it appeared int the default origon position.

    It’s best to leave your main object unmoved and unrotated when you use spline wrap.

  • Ryan Ainge

    July 19, 2011 at 6:19 am

    Ah! That is simple. Thanks much

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