Forum Replies Created

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  • Basically all that will be transferred between the applications are the edits.IE simple cuts, crossfades and so on. Any plugins that are not used by both editors will be ignored. It is the same as the relationship between Premier and After Effects. Premier does not have the Keylight plug and as such will ignore the call for the plug when a After Effects Project is opened in Premier.
    Russ Froze

  • Russ Froze

    April 9, 2016 at 3:56 pm in reply to: Computer upgrade for 4k work?

    Hi Tamas, I would concur with Wayne, there is something amiss in the render system setup. Perchance is the render source on the same drive as the render destination? If so this needs correcting. Also do not place source and render files on the OS drive.According to specs, this is a powerful system and should do much better.
    As to GPU rendering, don’t be afraid of it, it works wonders and will serve well for the most part. In 3D apps there may be visual differences in shadow areas but for final render these calculations have already been done so the GPU is not requested for that function.
    I use an AMD Phenom hex core with a Quadro 4000 to edit 4K out of a GH4 via an Atomos Shogun (10 bit 4:2:2) and my old system does surprisingly well.
    Question how much ran is vegas allowed to use. Do not give Vegas too much Ram for Vegas seems to get drunk on excessive Ram. Stick with the default setting for Ram.
    Russ Froze

  • Russ Froze

    April 4, 2016 at 11:01 pm in reply to: ProRes and H264 with Sony Vegas Pro 12

    George, this is the codec used by Blackmagic Design cameras for recording 8 and 10 bit 4:2:2. And yes it will show up in the Resolve and Fusion encoder options.
    Russ Froze

  • Russ Froze

    April 4, 2016 at 6:48 pm in reply to: ProRes and H264 with Sony Vegas Pro 12

    Hey Mike,
    I hope it serves you as well as it has me.
    Russ Froze

  • Russ Froze

    April 4, 2016 at 5:09 pm in reply to: ProRes and H264 with Sony Vegas Pro 12

    Yes this is the codec and install is possible without any internal hardware.
    Russ Froze

  • Russ Froze

    April 1, 2016 at 8:22 pm in reply to: ProRes and H264 with Sony Vegas Pro 12

    Hello Rob Cioffi,
    All that John Roffrano has stated is correct and really there is no need to purchase a one year license for scratch. If you really need it to read ProRes when looking at the file properties then ffmpg can be used for the conversion. Myself I use a free codec developed by Blackmagic Design to accommodate cross platform compliance. The BMD codec is in a .mov wrapper at 10bit 4:2:2 220 Mbps and can be read on Mac, Win and Linux. To date I have yet to have a complaint as to non conformity while using this codec. It can be installed by downloading Desktop video From Blackmagic Design and will appear under QuickTime in the render menu.
    Another option is to use Avid DNxHD which can also be read on a Mac. It is Avids answer to Final cut and has been in use for some time now. It too comes wrapped in the .mov wrapper. This codec can be downloaded from Avid for free.
    Correct me if I am mistaken please, but is the native Canon 5 codec not already H264 in a .mov wrapper? If so bumping it up from 4:2:0 to 4:2:2 is a futile exercise. Color information that was thrown away during recording cannot be added after. All that will happen is the container will be larger to accommodate color information that is not there. If the client requires 4:4:4 color information then the recording should have been done in CDNG using Magic Lantern which is also free.

    As to the video, no comment but certainly do not wrap H264 in an avi wrapper. There is not a Mac on the planet that would understand how to read a DivX file unless it was running windows.

    Lastly don’t forget you can instal a Mac OS on a PC if you really want to and encode the files from there. Yes it works, how well that depends on your hardware.
    Russ Froze

  • Russ Froze

    March 3, 2016 at 6:55 am in reply to: Pro Res to Vegas 13

    William,
    I have and use Atomos Ninja and Assassin, record Prores HD and 4K at the highest bitrate. Edit on PC with Vegas Versions 7-13. Have no issues with the atomos codec. So far I have determined that there are issues with editing on a system. I have yet to learn the specific issues. I need to know exactly what the problems are. Writing “I can’t get it to work” is insufficient information. Has a Prores decoder been installed? Black magic Design Desktop video will install a codec that vegas can use to read Prores and encode 10 bit 422 .mov files that are Mac friendly.
    Russ Froze

  • Russ Froze

    February 29, 2016 at 9:38 pm in reply to: Pro Res to Vegas 13

    Hi, it’s a fair machine but for the processor being an I5 not I7 and for vegas a AMD video card seems better suited. That said I still run a AMD hex core Phenom and because I’ve use Fusion since ver 4, I have a Quardro 4000 video card. Many will say Vegas does not use the cuda cores, that is not what I have found. For my system when encoding or preview has been seen to use up to 80% of the cuda cores.

    Unless money is no object. There comes a time where decisions need to be made between image input and output. The Blade records 1080P does it not? Then a good choice would be the Avid codec for it suffers not from the 32 bit restrictions of the quicklime decoder. If Vegas is left in the default 8 bit mode there should be a very comfortable editing experience. Now set Vegas to 32 bit colour and things will slow down on this build. Still it should serve the purpose.
    Russ Froze

  • Russ Froze

    February 29, 2016 at 7:58 pm in reply to: Pro Res to Vegas 13

    [James Magda] ” Which is right?”

    James, it is not a problem both Apple and Avid codecs work fine. If the plan is to edit on a Mac then use the Prorez option and if planning for PC use the DnxHd option in the Atomos product. Now I stated fine not great. Preview quality depends on the power of the edit station. Both codecs are 10 bit so they need a little extra from the CPU processor.

    At the end of the day what is desirable is the best image quality for the job at hand. Think final delivery and choose the codec based on that. Capturing at the highest settings make it possible to strip colour info encode to 8 bit, but colour can not be added after. Also consider a proxy workflow. Think negatives instead of digital files.
    Russ Froze

  • Russ Froze

    February 21, 2016 at 8:46 pm in reply to: Matching colour characteristics

    Sorry to hear that.

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