Forum Replies Created

Page 5 of 8
  • this forum is for help / support/ and inspiration.
    so lets do it.
    I’d be glad to help further more
    drop me your email.

  • Rousselos Aravantinos

    August 28, 2011 at 11:26 pm in reply to: Zooming into a bitmap, resolution issues

    Now… my respond sounds like none sense for this case.
    It would return the same result as if it was directly in.
    How is your composite tree?
    maybe u do overzooming/

    cheers

  • Rousselos Aravantinos

    August 28, 2011 at 11:16 pm in reply to: Zooming into a bitmap, resolution issues

    -5% is a minor scale down.
    maybe u over zooming.
    in any case, dont drop ur 3000×3000 back directly in ur main composit.
    precompose it in its native resolution and then enable thr continuosly rasterize asterisk in the layer panel.
    check pic:
    https://imageshack.us/photo/my-images/69/14967340.jpg/

  • Your sample is a very good one.
    I agree with niccolo ungaro .
    Key correct and composite wizard is a “must have”.
    For this shot i feel that primate will deliver better results.
    i dont think you need to smooth any grain with Neat or else plugin.
    Do a raw garbage matte using color range and matte chocker [ let green surrounding ]
    and in step two use a fine keyer such as keylight or primate [ if you can afford them ]
    In many cases black areas that we want them IN.
    can be treated with lumma extraction as a separated layer .
    hope it Helps.
    * THE trick is in combining layers and keyers.

  • post a snapshot.
    2 or more keyers under different settings always do a better job.

  • this FX is created by llcheesell / Tatsuro Ogata
    @redgiant you can find the exact project

    https://people.redgiantsoftware.com/Explore/PresetDetail.aspx?PresetId=775

    follow it.
    cheers

  • Rousselos Aravantinos

    August 27, 2011 at 10:32 pm in reply to: changing the shape of footage

    I agree with Ted.
    In addition you may also have to try the reshape plugin [ kinda slow on cs4 ]
    Plus the Liquify may work for a finishing touch.

  • Rousselos Aravantinos

    August 27, 2011 at 10:18 pm in reply to: Adobe OUTPUT render malfunction

    I think fraps installs a codec which is suitable for it’s needs.
    so why divx?
    Using Divx files directly into AE sounds like risky.
    You Should always use/convert any web/source material into a more pro file type and then render your composite as uncompressed
    [if its possible ]
    I’d recommend you to render always in the best possible pro file format such as tif, dpx sequence.
    This way you will prevent to get a crash / re-render from scratch.
    Plus you will b able to evaluate your work whilst rendering in frames.
    ONCE U HAPPY use a converter to deliver the final product.

    so try to convert the Fraps video in frames Sequence First.

  • Rousselos Aravantinos

    August 22, 2011 at 3:12 pm in reply to: Simulating Pans for backgrounds

    hey. good to know u have an “experienced eye” for green setup.
    Yeap those shadows would kill ur compositor.

    Well regarding video stitching, its not a big deal.
    just se two or more video plates in 3d space side by side [ imaging standing cards ]
    a good idea might be 4u to use some interior pileS of the restaurant,
    as a patch For the edges of your two video plates.
    I’d recommend u to film such elements separately [ green or blue backdrop ]to ensure a matching look of the rest composited scene.
    Some plants may also work as plates “joiners” as well.
    Just turn those video plates/elements into 3d layers.
    and move them properly.
    2 video plates side by side [ maybe even under some angle like 45*]
    and this interior plant or pile a bit closer to the Virtual cam.
    right in front of the two video plates [close to both frame edges ]

    *make sure u will film against a smooth green !
    feel free to ask again.
    best luck

  • Rousselos Aravantinos

    August 22, 2011 at 6:36 am in reply to: Simulating Pans for backgrounds

    hey,
    i know its a rough test this green setup, but make sure u’ll
    clearly separate the fabric from the golden pipes.
    I can see some hard black shadows of the pipes on ur green screen
    and this is not just the raw lighting, but the in-between distance.
    If there is more than a few inches available, i dont see y u dont set it as further back as u can.
    if this will b possible, since ur on a steadicam ur motion will possibly return more complex shots that pan or tilt.
    So I’d setup a few props between those wooden seats and ur green
    plus a few markers on the green.
    This will be ur tracking points of ur shot, so u can get an accurate
    virtual camera through 3d trackin tracking.
    PFtrack or camera tracker by foundry will do a great job 4u.
    Mocha can be useful too but it’s up to u to make it complex or simple.
    Once u get a virtual camera just turn ur plates to 3d layers +
    attach them to null 3d points.
    U can set them in AE 3D space .
    I dont think you ‘ll have to use the Horizon Plugin by Trapcode, but have it in mind to.
    Ofcourse film your plates on a stationary cam.
    U can also stitch some shots 2gether to make a fake curved panorama.
    Just don’t let ppl to move across each shot, unless u can mask/cover the composited joints with some interior elements design of the restaurant
    best luck

Page 5 of 8

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy