Forum Replies Created

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  • Ross Tokach

    March 16, 2010 at 7:07 am in reply to: Don’t know how to export an avi

    What are you trying to render, resolution, ect…?
    What kind of system?

    “Oop, I think my render is done!”

  • Ross Tokach

    March 16, 2010 at 7:06 am in reply to: Media Encoder is Angry and won’t export

    If you are in 32 bit you def need to break it up into multiple sequences. You also need to make sure that the cache folder you are rendering to is not set to read only or protected and has plenty of room to store the media cache for the render.

    If you have 64 bit, I think it would have to be that you are doing HD and you need to break it into multiple sequences or it will cause an error. CS4 only allows a certain amount of data to be tied up before it crashes.

    “Oop, I think my render is done!”

  • Ross Tokach

    March 16, 2010 at 7:03 am in reply to: screen blanks when fast forwarding

    It sounds like you have full ram preview switched off under your preferences, make sure the preview is set to opengl.

    “Oop, I think my render is done!”

  • Ross Tokach

    March 16, 2010 at 7:01 am in reply to: Footage Blurry

    i would say you have the resolution on the timeline, different than the footage resolution. If there is a red line above your timeline, press enter to render.

    If that doesn’t do it. right click the source monitor and make sure it is set to 100% resolution.

    If that isn’t it check your preview settings, they may not be set to opengl.

    If that isn’t it, maybe your video drivers are off or your drives can’t keep up to the footage; both of these will usually cause skipping.

    “Oop, I think my render is done!”

  • Ross Tokach

    March 12, 2010 at 11:12 am in reply to: Memory & Cache

    Try using CS4 instead of FCP. Then create your timeline normally, open a sequence that is 1/4 resolution , change your slider to fit, cut the film. Highlight everything and copy it. Open the tab for the originial native HD timeline and paste that sucker in there. Hit enter and go to the fridge. Come back export directly into aftereffects, render, go to walk the cat, come back and start your effects. Export it as full losseless quicktime.

    “Oop, I think my render is done!”

  • Ross Tokach

    March 9, 2010 at 2:08 pm in reply to: Memory & Cache

    The way I run, I first take my two raid 0 drives and put a partition on them, so I have two 300 GB drives and they are split at 150 x 2, then I raid 0 them together, it will never show you the partitions. It will show as a 600 gig strip. But the Boot segments have been partioned for the sake of the index. Then, I allocate 30 gigs of drive space to paging. Then I add in a 2 gig card on readyboost.

    Now I am ready to start allocating save positions for my data. I go into my preferences and set up my cache next to my original source files on the raid 0 in its own folder, make sure the folder name is a higher alpha numeric name such as AA. So you have your footage and your Cache in the same folder, labeled AA.

    Then I make a secondary folder with a name such as ZZ, this folder is made directly after I make my cache folder. The ZZ folder is going to be my scratch disk file. it is in this folder you will put all of your save files and renders from anything on the project.

    Make sure you use a mirror of some sort to save all your progress, it will help you if you can use an external to mirror to, set up ready boost on it and it helps with your data write speeds to that drive and also helps relieve some of the systems backache.

    I hope this isn’t too confusing, I hope I could help.

    OOP, my render is done!

  • Ross Tokach

    March 9, 2010 at 1:49 pm in reply to: Prem pro CS4 making a mono track into stereo

    Well, I would say anything you do will be altered by your sound designer anyway. If you are planning on having a post sound crew work on it, just export the omf and give it to them when ur done. A lot of the audio houses prefer the have a mono shift left or right to work off of.

    If you are planning on taking on the whole Audio process, you got a lot of work a head of you, especially if you’re doing a 5.1 mix. Anyways, with that being said.

    Export the timeline as an OMF or another type of universal format. Import it into pro tools or some other high end sound studio program. The reason why I say this is, everytime you bring sound into a cheaper format or you duplicate a track in your post bay, it gets compression.

    The cleanest sound will be exported from your master timelines as OMF, the reason you duplicate it in the studio is to guarantee you don’t get clipping or any other piece of junk consumer feature.

    So, in short hand,

    Export your OMF from the editing suite, import it into your post sound program, duplicate the channel balance the tracks and set the balance as your 0 db. Reexport it as an OMF or XML, bring it back into your editing bay and lay it on the timeline= booom you got good audio.

    If you do this proper you can get to replacing temp sound clips with your full render ones, always good to get to know the audiophiles and let them handle it. Don’t bite off more than you can chew man!

    *Almost forgot, Audio is touchy, everytime you put on an effect it is compressed, you do that enough you get degradation. I have been told multiple times by my sound mixers and composers, please leave it mixed at 0 with no effects, they will alter it. If you do alter it at home, don’t hit the render button until you are all done and if you do it in you picture editing software, it compresses for every effect you put on a track. So fade out + speed change+ volume level = compression x 1.3

  • Ross Tokach

    February 5, 2010 at 12:47 pm in reply to: .MOV to .R3D in batch

    OK so I figured out the workflow, it is in the process of post. So who has the X-Box while we wait for renders on this footage?

  • Ross Tokach

    April 24, 2009 at 9:23 pm in reply to: HDMI Client Monitor

    It is my experience that in avid you cant drag windows outside the program, it is not a desktop mode type program, it can be made bigger or smaller. I have dual displays and a hdmi running to my 42 lcd. I can make a window for full screen preview in programs made by premier because the windows can be taken outside the program. When I attempt to run my big television, even having it activated wont allow the avid to load the interface. I think you need to have the mojo sdi in order to run it at full screen preview.

    I believe this is an attempt by avid to get people to purchase their hardware. Remember this company use to make millions off their hardware. I realize that your computer and mine may run way faster than mojo ever would. considering I am running 4 CPU, direct x 10 and 1666mhz ram x8 gigs. I dont think mojo would matter. I edit 15k resolution images and maps in photoshop and layer them onto objects in after fx all the time. I dont think mojo would help. I hope they fix this someday.

    I am running 2 vga monitors mixed with 1 hdmi 42 inch lcd. The LCD is tru 1080P and the monitors are not. Maybe the resolution is screwing things up.

    Anyone else have any ideas?

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