Forum Replies Created
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Almost forgot, try readyboosting onto a large flash drive. I do this and it speeds all my program opening and closing by half.
“Oop, I think my render is done!”
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try just adding a null object in after effects and render it out. I would never do render outs in After Effects because it is really hard on your system, unless you need to change something fx wise. It uses 2x the amount of resources because it looks for metadata.
“Oop, I think my render is done!”
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Go with 30p, most of the time you render webstuff out at a lower framerate anyways, also youtube and other sites like to mess up interlacing with their embedding. At least with 30p you can sample down without pixelation or overdimming.
“Oop, I think my render is done!”
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remember, Pal is 25 frames per second, also make sure you have your setting for progressive and interlaced proper.
“Oop, I think my render is done!”
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It isn’t windows 7, I have the same issues, I believe it has to do with the loose frame infrastructure of CS4. You can drag windows outside the interface, anywhere in windows. This means you can do that with video and the computer needs to interpret where those are everytime you do something outside the program. It is normal.
“Oop, I think my render is done!”
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Ross Tokach
March 16, 2010 at 7:43 am in reply to: Frustrating Difference between Source and Program MonitorsI always stay uncompressed until I finish out. That is very odd, I know that I am doing a project on redcam right now that really loves to have the footage set to diff resolutions, program is at 1080, source is at 720, footage is at 4k, ect. So every window looks different, What kind of footage are you working on?
If it is deinterlaced footage on a progressive timeline, vice versa? This would cause a definate differential.
“Oop, I think my render is done!”
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Never use premiere for effects, titles, ect. Use After Effects then render it to a uncompressed animation clip – alpha settings selected. reimport to premier lay it down and gaze at beauty. Compression is bad, premier compresses everything it renders, the more you compress-layers, the more degredation and pixelation
“Oop, I think my render is done!”
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sounds like you have the settings on your timeline set improperly, or it is a 3rd party codec. Try importing all your footage through bridge and set everything to its proper, native resolution.
“Oop, I think my render is done!”
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all the new software, wants you to designate channels seperately- per program. You can shut that off under advanced settings in sound properties.
“Oop, I think my render is done!”
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interpretation is mostly done through metadata by now. You could try doing what you are doing in after effects, then reimport to premiere.
“Oop, I think my render is done!”