Forum Replies Created

  • Rolf Tollerud

    September 12, 2015 at 10:22 pm in reply to: OBJ’s imported into Cinema are too shiny!

    Thank you Adam, for reminding me of C4D own obj import/export which I have not used for years. Since c4d 11.5 in fact. Actually it imports correct! The error is in Riptide. With Riptide I can import an obj file with the specular set to,

    Ks 0.000000 0.000000 0.000000
    Ns 5.000000

    And yet the component has unwanted specularity after import. Moreover, if I export with Riptide ganz richtig I now have,

    Ks 1.000000 1.000000 1.000000
    Ns 50.781250 In the mtl file.

    And there is no way I can get rid of it inside c4d even if I uncheck the whole Reflectance parameter.

    But – I can use c4d’s obj import. I suppose it is safe now after so long time. Or do you know about any issues with it?

    I am really ashamed that I have not discovered the error in Riptide before now. I observed it but thought it was nothing to do.
    Oh well..

  • Rolf Tollerud

    March 4, 2015 at 11:13 am in reply to: Animation interpolation

    I have the answer in case others are interested.

    To set startpos, disable the “Use Animation” command, select all the skin weight tags and click “Reset Bind Pose”.
    Then unfold from the hip and select all joints before setting keyframe on frame 0.

  • Rolf Tollerud

    April 16, 2013 at 5:09 pm in reply to: Problems with retarget in Cinema 4D R14

    Thank you Cactus Dan it is really appreciated. It may take me awhile to sort this out there are things i have to do. First how to fix the joint orientation and second, to find out how they could become misaligned in the first place! (because I created the Bvh skeleton from the org figure skeleton). Just want to say thanks while I’m working so you know.

  • Rolf Tollerud

    April 16, 2013 at 3:57 pm in reply to: Problems with retarget in Cinema 4D R14

    Thank you but i am not able to make it work, the mesh turn to mishmash whatever I do. However I found a workaround. In motionbuilder it works out of the box and I can export and import to Cinema with Fbx. If anyone is interested here is a link to the original C4D file, (a fashion catwalk). I still would like to know what was wrong!

    https://dl.dropboxusercontent.com/u/10255731/V5Catwalk.zip

  • Rolf Tollerud

    April 5, 2013 at 4:04 am in reply to: How to divide a spline

    Thank you!

  • Rolf Tollerud

    April 6, 2012 at 7:25 pm in reply to: Transfer texture to another UV map

    Thank you I will explore those options!

  • Rolf Tollerud

    February 25, 2012 at 8:31 am in reply to: Bodypaint question “Paste into Selection”

    Never mind I found it out..

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