Forum Replies Created
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You can try using CoreMelt “Object Remover” plugin which is part of SliceX to clone an area of the hair next to the spot.
See here:
https://www.coremelt.com/videos/slicex-remove-objects.html–
Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
Roger Bolton
December 27, 2012 at 2:30 am in reply to: VFX heavy job: offline editor refusing to cut to length until the director has seen the cut?The 2 minute version had more than twice as many green screen shots, we needed some input on which ones would be most likely to make the cut. But yes we did actually start rotoscoping based on the 2 minute cut.
Ok fair enough looks like people think it’s not completely unreasonable thing to do, sure surprised me.
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
Roger Bolton
December 26, 2012 at 4:58 pm in reply to: VFX heavy job: offline editor refusing to cut to length until the director has seen the cut?Yes its not about AVID but this sort of situation is most likely to come up on higher end jobs with a distinct offline / online separation, and a lot of those level of jobs are cut on AVID. In addition this job actually was cut on AVID, so I’ve posted the question here.
Maybe its better off for the “Business and Marketing” forum?
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
Roger Bolton
December 26, 2012 at 3:31 pm in reply to: VFX heavy job: offline editor refusing to cut to length until the director has seen the cut?The editor was being paid by the Director, the Director bought the editor him them on the job, we weren’t paying him. Yes I understand the editor not wanting to waste time, however he finished his rough 2 minute cut a full day before the director showed up, as the director showed up a day late as I mentioned before.
So there was one full day where he could have made a 60 sec edit, but didn’t, just continued to tweak the two minute edit.
Personally if I was the director and showed up and my editor didn’t have a cut to length with alternate takes I’d be annoyed. However yes this Director and Editor have worked together many times, we weren’t in a position to demand he do anything which is why I’m interested in people’s opinion of this as professional or unprofessional behavior.
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
Roger Bolton
December 18, 2012 at 6:26 am in reply to: how big is the benefit of separate GPU for GUI?Ah, someone told me that the 590 was faster than the 690 for CUDA, is that not correct?
So I need license to run a one card for render and one card for GUI setup? I thought Da Vinci Lite could handle that and it couldn’t do 2 x GPU for render?
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
ok thanks guess I’ll keep this machine as a training system then and buy a dual socket quad core box for the production one.
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
Well AAF is binary but at the end of the day it decodes into a list of file names and timecodes per track. Its a pretty simple job for a programmer to just decode the structure and print out a spreadsheet like presentation of clip names and timecodes.
In my case we had bad camera management, so we had overlapping timecodes on a multi day shoot. After conforming in resolve with half the clips working I had to manually write down original clip names and time codes in MC and then match them back up in Resolve.
A simple viewer for AAF like I’m suggesting would have made that a lot faster, and it wouldn’t require a copy of MC to be running.
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
Pity, XML still has all the effect information and layer sizing etc and is human readable, if theres a mistake you can open it with a text editor and scan it finding clip names and templates.
Personally I’d find such an app incredibly useful for conforms especially if it also had the same functionality for XML. Hint hint to any shareware developers out there.
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
I don’t think anyone things their laptop is going to be as fast as a proper resolve suite just because it’s the same software.
But the thing is, resolve as it ships with default settings does seem pretty sluggish on a laptop especailly compared to other common desktop software, and you can easily make it faster with the correct workflow, and setup and in this forum we should tell people that.
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins -
yes, but your answer is not very helpful.
Onset / Nearset grading is a huge growing trend in the industry and is a market I’m sure Blackmagic is interested in addressing.Yes you can wheel a macpro tower in a flight case onset, but you probably don’t need to. The director is going to be fine with 720p / quarter debater previews on set then full res renders later. Resolve actually works pretty well as a logging tool onset for R3D, set one light grades and add metadata right after each reel is finished, then export an AAF or XML and start creating the proxies for the offline editor while still onset. Then the editor has onelight graded clips to cut with before you’ve even finished shooting!
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Freelance: Flame – Smoke – Resolve – Nuke – VFX Supervision
Owner / Director: CoreMelt Plugins