Forum Replies Created

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  • Roei Tzoref

    March 31, 2021 at 1:46 am in reply to: Prob with Glow on Layers with Alpha

    either export Tiff premultiplied or uncheck this option in the sequence settings

  • either export premultiplied tif or in premiere uncheck this option

  • Roei Tzoref

    March 7, 2021 at 3:42 pm in reply to: Remove unused Clips

    Bear in mind, remove unused will not remove footage that is in one of the sequences. So if you want to remove all the footage but the ones who are in a selected sequence – it will not work, and I don’t see any other way but to copy paste the sequence to another project like the fellow suggested.

  • Roei Tzoref

    February 26, 2021 at 1:22 am in reply to: random string of 1’s and 0’s

    here’s a code courtesy of Stephen Dixon:
    make sure you are using the JavaScript expression engine

    let digits = 9; // number of digits

    Math.round(Math.random(Math.pow(2, digits) -1)).toString(2).padStart(digits, “0”)

  • Roei Tzoref

    February 7, 2021 at 1:27 am in reply to: Pie wedge with Shape Layers

    BTW the trim path + offsetpath method I showed is courtesy of Max Spreen and Paul Congiliaro from the Mograph Slack Group. Here’s another method by Stephen Dixon using all expressions. put this in the shape path parameter:

    <pre data-stringify-type=”pre”>let theRadius = effect(“radius”)(“Slider”);
    let startAngle = effect(“start”)(“Angle”);
    let endAngle = effect(“end”)(“Angle”);
    let pts = (endAngle – startAngle >= 360)? [] : [[0, 0]];
    for (let i = startAngle; (i < endAngle && i < startAngle + 360); i++){
    pts.push([Math.sin(degreesToRadians(i)), 0-Math.cos(degreesToRadians(i))] * theRadius);
    }
    createPath(pts, inTangents = [], outTangents = [], closed = true);

    and create 3 expression controls: 2 angle controls named “start” and “end” and another slider control named “radius” and you are good to go 🙂
    May be an image of screen

  • Roei Tzoref

    February 6, 2021 at 4:33 pm in reply to: Pie wedge with Shape Layers

    several ways to do this, I prefer this option which I discovered recently.
    add the trim path over the elipse, then add offset path set to half the ellipse size (not you would need to reduce the ellipse size to half to retain the original size), then add your fill or stroke. if you use a stroke make sure you set it to round join. like this:

    what I like about this method is that the fill is a fill and the stroke is a stroke

  • Roei Tzoref

    September 11, 2020 at 9:43 pm in reply to: Inner Shadow EFFECT ?

    thanks Robert, after I posted I saw that I needed another thing to reduce the edge that was left from the layer cutting into itself so I added simple choker:

    using your method of channel combiner does give a more accurate edge, but I see I still get the the boundary (which is now bigger).

  • Roei Tzoref

    September 9, 2020 at 4:57 pm in reply to: Checking file integrity of an image seuqence of JPG

    thanks for correcting the link. I am not aware of other tools, it’s not a personal necessity in my projects and I knew Ramma existed.

  • Roei Tzoref

    September 8, 2020 at 12:32 pm in reply to: Checking file integrity of an image seuqence of JPG
  • Roei Tzoref

    September 7, 2020 at 11:11 pm in reply to: 3D object rotation

    you can add a camera, create an orbit null and rotate the null. this will rotate the camera around the 3d object. you are not supposed to change any of the transform parameters of the c4d layer.

    for matching the keyframes questions make sure the frame rate are the same in c4d and Ae

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