Forum Replies Created
-
Robin S. kurz
September 9, 2014 at 2:54 pm in reply to: Getting multitrack audio out of MultiCam project possibleYou’ll want to read up on ROLES and how to export multi-track Quicktimes with them.
-
[James Ewart] “which render files can I trash”
It’s all or nothing. And it sounds like you’ll want to try that and restart.
[James Ewart] “what is in the ‘High Quality Media” folder”
Your optimised media.
-
Robin S. kurz
September 9, 2014 at 2:50 pm in reply to: HEY APPLE: FCPX scores an F for audio handling…And mind you, I’m not saying that FCP’s audio is somehow perfect. I’m just saying it works fine for ME and my needs, as long as I know what to look for and know my options. The FCP X devs are sure to continue to get together with the LPX devs in the future to improve things as needed, as they have in the past. Anything else (ProTools et al) are NOT their responsibility, as much as it would seem you’d like them to be, sorry. And at least in comparison to FCP *7’s* audio it would never get anything less than maybe a C- from me. Other than maybe the missing “Send to” it trumps 7 by a longshot.
-
Robin S. kurz
September 9, 2014 at 2:39 pm in reply to: HEY APPLE: FCPX scores an F for audio handling…[David Battistella] “It’s not entirely on Apple”
Actually, Apple isn’t responsible for other companies’ software AT ALL, to be exact, no. No idea why anyone would assume that. Even partly. They’re responsible for THE XML, yes. And they’re continually developing it further and adding more options. It’s up to the OEM’s to implement those changes, which many HAVE. Just XtoPro doesn’t seem to feel that updating is part of customer service.
[David Battistella] “but a simple AAF export that I could open in Logic Pro X”
LPX does FCPXML. Why would I want an AAF instead?? Because yes, that’s a completely superfluous step. And the fact that ProTools won’t do it has to do with nothing other than Avid’s arrogance. Period. Even PPro can import FCP (7) XML.
[David Battistella] “the assistant editing offerings, or even resolves round trip”
Aha. So Apple’s responsible for THAT now, too?? :-))) And you realise that you’re making MY point with that, right?
[David Battistella] “Apple needs to care enough to get it fixed.”
Apple “fixed” LPX and it supports direct import of FCPXML. Last time: any other software, talk to the respective maker. It’s not actually as complicated as you’re making it out to be (for yourself). Simply taking the shortest route because it’s convenient doesn’t make it the best or most logical. 😀
-
Robin S. kurz
September 9, 2014 at 2:27 pm in reply to: HEY APPLE: FCPX scores an F for audio handling…[David Battistella] “If I export as roles, then it’s “burned in” to the file. “
No idea what you’re doing or how you’re doing it, but sure doesn’t do that here, otherwise I would never use it.
[David Battistella] “FYI the delete combo does not work”
Works just fine here.
[David Battistella] “but, selecting all audio, then selecting the audio pane in the inspector and resetting the volume and pan parameter does work”
Or that, sure. Whereby the audio reset button is probably the better option to use, come to think of it, since the command actually removes any and ALL keyframes from the selected clip(s). Meaning any animations or the likes on the VIDEO as well.
-
Robin S. kurz
September 9, 2014 at 2:02 pm in reply to: HEY APPLE: FCPX scores an F for audio handling…[David Battistella] “This third party solution is Apples solution to audio export”
No, it’s a 3rd party solution from a 3rd party. Apple offers a fully open XML for anyone to use. It’s up to the third party how they decide to parse it, not Apple. And if you have LPX you can go straight over.
[David Battistella] “If I have used compression or eq’s in the rough premix, it would be nice to remove all that”
Then simply do it with 2-3 keystrokes in the DAW! (assuming they even make it over which AFAIK could only happen with LPX as of XML 1.3). It’s not like they’re rendered into the file. Have never done it any other way. My LPX using audio guy kept what was useful and killed the rest. Done.
-
Robin S. kurz
September 9, 2014 at 12:52 pm in reply to: HEY APPLE: FCPX scores an F for audio handling…[David Battistella] “1. Better handling of r3d embedded audio. “
That’s is a long standing issue of XtoPro not of FCP X, sorry. If it’s not working then you might want to yell at Marquis Broadcast.
[David Battistella] “ability to quickly and easily remove all levels”
Hmmm… maybe try ⌥⇧DELETE?
[David Battistella] “and effects”
Why would you care if you’re handing it off to a DAW?
-
[Bret Williams] “it’s option + cmd + click”
Oops. Oh well. Goes to show you how long it’s been since I’ve used it.
-
It’s recursive btw. Uncheck it in the import dialog, it’ll be unchecked in the prefs and vice versa.
-
[James Ewart] “Would that be the best way of doing what I want”
Not sure about it being the best way, but it’s the only way that I can think of of doing it, yes.
With the Switch Audio mode selected, you can also add an additional audio track by ⌥-clikcing on the angle in the cameras window btw. You don’t necessarily have to use the channel configuration.
