Forum Replies Created

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  • Robin S. kurz

    November 4, 2014 at 12:31 pm in reply to: The Honda Ad Timeline

    [Thomas Carter] “[Andy Neil] “couldn’t you have just recorded the playback as ProRes Proxy and save the step of transcoding in Compressor?”

    That would have been nice but the recorders they were using were only able to do HQ. They had some old kit out there!”

    But why go through Compressor at all when FCP X will do it for you while you’re working?

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  • I’d say you’d be much better off getting down the basics of Motion and using that. FCP isn’t a compositor and what you’re doing is compositing. From what (I think) I understand you’re trying to do it’d be much easier and faster to build in Motion.

    – RK

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  • Robin S. kurz

    November 4, 2014 at 11:14 am in reply to: Is FCPX development slower than you’d like?

    Something that keeps me hoping interface-wise, is this odd little pop-up that has been there since day one, but inactive. A retracted idea after initial implementation? Or one (still) in development waiting for something else before being activated? Hmmmm…

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  • Robin S. kurz

    November 3, 2014 at 11:32 am in reply to: FCPX vs PPro CC

    [Andy Field] “but it doesn’t mean it doesn’t work for scores of other people”

    I don’t recall ever saying that either. I just never met anyone for whom it made sense in those 10+ years.

    [Andy Field] “a great number of people have a tough time molding themselves to the software”

    You mean RE-molding (i.e. actually learning something new) like the first time you ever learned an NLE or ANY software for that matter? Because I have scores of students that catch on to FCP X and are productive with it exponentially faster than with any other NLE before it. So I guess that’s a very relative viewpoint.

    And it makes me smile when people play the rather tired “fanboy” card (or variation thereof) when and if they run out of any real arguments. 😀

    – RK

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  • Robin S. kurz

    November 3, 2014 at 9:28 am in reply to: Is FCPX development slower than you’d like?

    [Keith Hamm] “They don’t have a poor track record of maintaining “professional” products.”

    Wow… you’re actually right, they don’t. Well spotted.

    (there’s something to be said about trying to troll with the most tired and worn meme and still blowing it. :-)))))

    – RK

  • Robin S. kurz

    October 31, 2014 at 11:56 am in reply to: Hit Film 3, looks interesting

    [Bret Williams] “Makes you realize that Motion is every bit as capable as AE.”

    I wouldn’t exactly go that far. Neither replaces the other for certain tasks. But I’m also pretty sure that at least 80% of the people are only using AE merely because they’re told that’s the thing to be using (and there are far more resources for learning AE out there unfortunately) and are doing things that could easily be done far more efficiently in Motion. The things that Motion is not or less good at are near exclusively in the very high-end areas that only the least of people need. So at least up to a certain point that’s surely true. Especially in the context of an NLE, where you’ll be doing more titling and maybe occasional motion graphics and smaller effects. Things that Motion does even better and easier than AE in some respects.

    But I’d say in general AE is definitely best for PPro users and Motion for FCP X users in terms of integration either way.

    – RK

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  • Robin S. kurz

    October 30, 2014 at 10:06 pm in reply to: Is FCPX development slower than you’d like?

    [TImothy Auld] “And they also seem to making a small fortune not doing so.”

    Ironically, they’re obviously making it from people that in fact see that they’re headed somewhere more than just good. Somewhere that others are apparently not willing or able to follow. Oh well. Go figure. But I guess we’ll just take your word for it. ;-D

    – RK

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  • Robin S. kurz

    October 30, 2014 at 8:05 pm in reply to: Is FCPX development slower than you’d like?

    [David Mathis] “I think the two applications should be separate. Not everyone will need to do high-end compositing. This could make for a more complex interface and likely introduce more bugs to troubleshoot”

    Couldn’t agree more. Which is also the reason they will never integrate more than they already have (in the sense “all-in-one”), which is actually quite considerable already. They’ll certainly integrate more, just on their own and stay separate. Fortunately.

    – RK

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  • Robin S. kurz

    October 30, 2014 at 7:16 pm in reply to: FCPX vs PPro CC

    [Andy Field] “(i think FCP X does that too)”

    Yes, it does. Even more codecs and with even less fuss according to a Premiere colleague of mine, who is highly envious of the RED, Arri and other integration as far as the built-in LUTs and other options are concerned.

    [Andy Field] “where we used the recording keyframe audio mixing in FCP 7”

    Something I personally never once did in 10+ years of 7, since it did little more than leave me with an unmanageable mess of keyframes that were impossible to tweak without starting from scratch. Never struck me as an even vaguely efficient workflow. And any and everything else was done in an actual DAW.

    [Andy Field] “If X gave us tracks…”

    Which it clearly never will, seeing that “roles” are far more flexible and powerful compared to tracks. And if one knows how to use them, they pose just a few clicks more (if any), opening up more options and possibilities than tracks ever could.

    – RK

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  • Robin S. kurz

    October 29, 2014 at 9:43 am in reply to: unlink video and audio

    Something tells me you didn’t get the whole point of the clip. Did you actually watch it to the end?

    – RK

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