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  • Robin S. kurz

    February 26, 2015 at 4:44 pm in reply to: In-Action Story on FCPX and Focus

    [Steve Connor] “Doesn’t prove that their market share isn’t dwindling, Feature film Editing is not a very large part of the NLE market at all.”

    Exactly. (cue the car metaphor) That would be like using the cars of international bank managers as a measure for how well certain car companies are doing. By that logic 98+% of the car manufacturers (and NLEs) would be on the brink of extinction and Bentley et al would have the opposite in marketshare.

    – RK

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  • Robin S. kurz

    February 26, 2015 at 3:27 pm in reply to: In-Action Story on FCPX and Focus

    [Simon Ubsdell] “It seems curious that one wouldn’t want to access the knowledge and expertise of someone skilled in this area …”

    So you’ve seen them? Or you know that no one with skill in that area put them together? Because otherwise those seem like a lot of fairly random presumptions, no? I say we maybe see them first and then decide. But if the titles in the trailer around 2:00 are any hint… easily doable and nice looking.

    Btw, the titles I spoke of before were in fact predetermined in terms of font type, size, position etc. and were also all done entirely in FCP 7. There was no reason not to. A simple Motion template was made and reused as needed. Something that could just as well been done in this case also, though then that wouldn’t qualify as “built-in”, if that were in fact the case with them.

    I also have been told what to edit on in the past if I wanted the job. Be it for reasons that the director/producer decided on or because it had to stay “compatible” with other service providers involved or what not. So that, too, I don’t consider the least bit unusual.

    And I still don’t know what a “dedicated graphics environment” is. 🙂

    – RK

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  • Robin S. kurz

    February 26, 2015 at 2:05 pm in reply to: In-Action Story on FCPX and Focus

    [Simon Ubsdell] “One rather curious aspect of this production for me is that this is the very first feature film of any kind that the Editor Jan Kovac has cut, acccording to his imdb entry. […] Even his TV work is not especially extensive.”

    I don’t understand how that is “curious”. Would you have felt/said the same if they had edited it on Avid, PPro, Vegas or any other NLE?

    Of course I might unfairly be reading a “no actual experienced editor would have voluntarily edited on FCP X” sub-text into it. Since, again, I don’t see the relevance, since what would have been different with any of the above?

    [Simon Ubsdell] “Why would you not want a graphics expert to do the titles for a movie of this scale in a dedicated graphics environment? Bizarre.”

    Why? Or have you seen them and they’re somehow insufficient? If so, yes, bizarre. If not… who cares? But then I don’t know how you define “dedicated graphics environment” either, nor what is better about one.

    I’ve worked on a couple of big name broadcast series where all the titles were layed out in whichever NLE was being used. Nothing unusual about it from my experience. Of course none of them, or this, were/are Marvel comic epics either. 🙂

    – RK

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  • Robin S. kurz

    February 26, 2015 at 2:04 pm in reply to: In-Action Story on FCPX and Focus

    [tony west] “that slams it in your face.”

    Not sure why you feel you need the continued uncivil, rather belligerent undertone. I personally find it rather inappropriate. We can all have different opinions without “slamming” anything in each others faces.

    – RK

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  • Robin S. kurz

    February 26, 2015 at 10:38 am in reply to: Delay in pressing play and start of material on TL

    Let me guess: footage is not optimized?

    – RK

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  • Robin S. kurz

    February 26, 2015 at 10:38 am in reply to: Apple’s official write-up on “Focus”

    Here also a surely far less biased report from USA Today with some additional insight:

    https://www.usatoday.com/story/tech/2015/02/25/final-cut-x-used-for-hollywood-film-focus/23911667/

    One of many notable quotes for me:

    [Glenn Ficarra] “We have a whole generation of kids learning on iMovie, they’ll be familiar with this tool when they get into the real world.”

    Something I’d say has been overlooked, is highly underestimated and why I think X has a huge edge over many/most/all in the long run. So if someone wants to call it “iMovie Pro”, great (even if iMovie, as of v10, is in fact FC Express, if anything). Is that supposed to be an insult? 🙂

    I for one know from teaching and my trainings first hand, that there are a considerable number of iMovie users of all ages moving to FCP X, yes. It’s the obvious choice (as opposed to e.g. PPro and PElements if you ask me). First timers also will go for X first, because it just makes sense to them and they get results much much faster. The vast majority would never even have considered FCP 7, let alone PPro, even in its current incarnation. Avid is a complete unknown fwiw. “Pros”? Mostly not, no. But I don’t see how that matters in the end either.

    2 Euro¢ from my neck of the woods. 😉
    – RK

    I say, if you’re gonna double-post, at least be consistent. 😛

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  • Robin S. kurz

    February 26, 2015 at 10:34 am in reply to: In-Action Story on FCPX and Focus

    Here also a surely far less biased report from USA Today with some additional insight:

    https://www.usatoday.com/story/tech/2015/02/25/final-cut-x-used-for-hollywood-film-focus/23911667/

    One of many notable quotes for me:

    [Glenn Ficarra] “We have a whole generation of kids learning on iMovie, they’ll be familiar with this tool when they get into the real world.”

    Something I’d say has been overlooked, is highly underestimated and why I think X has a huge edge over many/most/all in the long run. So if someone wants to call it “iMovie Pro”, great (even if iMovie, as of v10, is in fact FC Express, if anything). Is that supposed to be an insult? 🙂

    I for one know from teaching and my trainings first hand, that there are a considerable number of iMovie users of all ages moving to FCP X, yes. It’s the obvious choice (as opposed to e.g. PPro and PElements if you ask me). First timers also will go for X first, because it just makes sense to them and they get results much much faster. The vast majority would never even have considered FCP 7, let alone PPro, even in its current incarnation. Avid is a complete unknown fwiw. “Pros”? Mostly not, no. But I don’t see how that matters in the end either.

    2 Euro¢ from my neck of the woods. 😉
    – RK

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  • Robin S. kurz

    February 26, 2015 at 10:11 am in reply to: You wanted Color Wheels?

    [Andy Neil] “Is it wrong for me to be more excited about the curves than the wheels?”

    Nope. I for one actually far prefer the board over a wheel any day by now. For me having the LUT utility and curves together in one is the far bigger deal.

    – RK

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  • Robin S. kurz

    February 26, 2015 at 9:46 am in reply to: In-Action Story on FCPX and Focus

    [Andy Neil] “Also, time savings is time savings, and I completely disagree on it not saving time for the editor.”

    Agree 110%. No idea how the work that the assistant is doing isn’t for the editor?! And for the sake of saving time. And clearly if he’s saying time, that translates to the editor getting to work faster, too.

    Whereby I personally also find the notion that any other NLE, old or new, is or was anywhere near the level of FCP X in terms of metadata rather ludicrous. You plain cannot do a plethora of work relevant things in other NLEs as you can in FCP X. Starting with e.g. smart collections to one click favoriting (and display of the same), all the way to range based keyframes (sorry, sub-clips are not the same). As if being able to enter “metadata” in the form of clip notes, setting markers or the likes compared by any stretch of the imagination.

    [Jeremy Garchow] “I have long argued that while X might not turn an 11 month edit in to 3 months”

    Who knows? But for anyone to say that “Ha! It took just as long as with any other NLE!”, as suggested by others, is utter polemic hubris imho as long as you have no clue what the challenges and needs of the production were over all. For all you know they could have had to wait eight months for a VFX shot, had reshoots, had unrelated technical issues etc. etc. etc.

    [Jeremy Garchow] “you can get to the creative editing much more quickly, and you can view multiple takes, cuts, and angles extremely easily in X if you use it the way it was designed to be used. X is faster becuase you can create faster.”

    Precisely.

    [Helmut Kobler] “I can’t imagine someone editing a complex feature given how sluggish performance currently is.”

    :-)))) Right. Because your experience is the global yard-stick for X. They therefore had the exact same issues, only their tolerance level is MUCH higher and they’re of course not nearly as demanding as you. Gotcha. 😀

    – RK

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  • Robin S. kurz

    February 22, 2015 at 12:08 pm in reply to: Independent rotation in 3d-space with particle emitter

    That’s what the Angle and Angle Randomness settings under the Cell Controls are for.

    – RK

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