Robert Müller
Forum Replies Created
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Hi, I dont know if this is really relevant since I dont see anybody you replied to that pushed this topic to the top, but I wanted to comment on your solution since I do not think its ideal. For me this solution has problems with some layers since the Invert alpha effect seems to retain the bounding box. And the shadow is not really acurate as it just gets cut out kinda. If you first apply a Channel Combiner effect, with settings from “Alpha” to “Alpha only” its inverting the alpha based on the whole composition size. if you then add a drop shadow you get a “real” inner shadow, which you then can cut out and compose using CC composite twice, as you did. I think this result is much closer to a “real” inner shadow effect.
Thats all, just read this topic and couldnt help but try it myself 🙂
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You could also rotate the text layer by 180 degrees and invert the scale on the x axis, eg -100%. That way the layer is flipped and extrudes towards you but looks normal
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Well you can achieve something going in the same direction, using regular old particle System II, Echo and Polar Coordinates (to turn the whole thing into a sphere). But If you want more details, like seeing dots, undistorted by Polar Coordinates, leaving a trail, you woul'd have to go with an advanced particle system -
I just tried importing them into AE and sey work just fine for me
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Okay I seem to get what I want if I precomp both layers and set layer B to Silhouette Alpha, since this seems to work in 3D space and hierarchy. But I would like to do this without precomping due to parenting, etc…
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Robert Müller
August 21, 2020 at 9:34 am in reply to: loopOut expression renders my linear expression disabled?the loopOut function is only looking at the keyframe data, so its ignoring all the expression beforehand. You could try building a custom loop expression, Dan has some good ones in this forum. Or you could precompose the text layers, add a time remap to the precomp and add loopOut() to the time remap.
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Hm judging by the colors, those arent really vector graphics I guess? I found that AE often isnt the best in handling non vectors coming from an AI document. Have you tried converting it to a PS file first?
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Robert Müller
August 20, 2020 at 1:38 pm in reply to: I am trying to sync CC Snowflake particles with the beat of my songFor the snow I would select my audio track, convert it into keyframes. Look for the highest value of the sound keyframes and link it to the snow speed with a linear expression, like this:
k=thisComp.layer("Audioamplitude").effect("both channels")(1);
linear(k,0,50,100,1000)The first line are the generated keyframes of my audio. 0 and 50 are roughly my heighest values in this slider, 100 is the minimum snow falling speed, 1000 the maximum.
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Can you post a detailed screenshot? I dont see pixelation on the video you linked. There will always be some quality loss due to video compression, you know
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You could also. move the Anchorpoint to the position where you want to scale “from”, so that it stays there. The problem with animating a converted path directly (at least as I see it) is that you lose your numeric values in the process.