Robert Brown
Forum Replies Created
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Yeah Premiere is a long shot but I’m still rooting on Adobe to develop it to something nice and get a big user base. It’s the most painless transition at the moment and it has some really good stuff.
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I’ve said this before but I’m glad Apple is bowing out of the pro scene. They don’t deserve to be there. Their ADHD finally got the best of them.
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I would. It was those little things that made FCP kick ass as far as editing was concerned. I sent in a big request last night, I think I’ll send in another about this.
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Yeah I know the trick. I’m just hoping this is something that can be addressed. Every other program I have that uses Kona – AE, FCP, Motion, Nuke – can all easily turn the Kona on or off.
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I have a 12 core. That would mean I need 96 GB Ram.
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[Joseph W. Bourke] “”The not invented here syndrome (NIH) is an organizational phenomenon in which groups resist ideas and inputs from external sources, often resulting in subpar performance and redundant effort (i.e., “reinventing the wheel”). Examples abound….”
That sums up my impression of Apple in the “Pro” video world. Any time you ask “why doesn’t it do this” you get “but it does this and it’s really cool!” I talked to a couple of their developers over the years and never got a direct answer as to why something perfected in 1985 wasn’t in their software.
I for one applaud Apple’s move into the prosumer market so now I can focus on companies like Autodesk, Avid and Adobe who have an eye on the future but also some interest and awareness of significant and not necessarily obsolete innovations of the past. Maybe “X” will become a force to be reckoned with but I don’t think anytime soon if ever. And if it does I’ll buy it and learn it.
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Im using the Kona 3 with an Nvidia GTX 285 and dual monitors. Premiere is quicker to respond in a non Kona timeline but they do all work together. Yesterday I had 4 layers of 5D footage all scaled down with a keyable lower 3rd on top and it was all real time and full rez and in a Kona TL. It’s till not as smooth as it needs to be but the performance blows FCP7 out of the water. I haven’t ventured into “X” land yet and doubt I will any time soon.
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Smoke is an awesome system. I did the training classes at Autodesk in Venice CA which is a great way to learn it as it’s not like anything else. I wouldn’t call it a fast turn around box though, it’s much more of a finesse box. But the keying is great, color correction great, rotoing great and it has a really cool 3d DVE where you can load in 3d objects etc. And the output looks great.
The way to think of the Smoke is as a good – but not great – editor but with Flame like effects abilities. The editing functions are fine but you are limited to one screen so it’s harder to deal with larger amounts of material. And some of their methodology is really hard to get used to as far as editing is concerned.
But it’s loaded with all the real tools you need like pulldown removal, de-interlace, re-interlace, grain matching etc. to allow you to do some really good comps. And once you finish your comp you just drop it back in your timeline and you can play it out in context in realtime.
But this system uses a methodology where you render as you go and so when you are ready to export, it’s rendered. I see why Premiere does it the way it does it but clients will balk at the slow exports – in my world at least.
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Robert Brown
July 14, 2011 at 12:35 am in reply to: Wall Street adjusts Apple’s earnings estimate higherAfter reading that Ron Brinkman interview I came to the conclusion that all Apple cares about is their stock price. The thing that makes no sense is why does it hurt them to have a Pro division? It works for Sony and Panasonic etc. The entire reason I get into Macs in the first place was because of Walter Murch and all of the promo pieces on FCP he was doing back around 2004. I’d be really interested to know what he thinks about this whole mess. But I just don’t see the need to kill the old “Pro”ish product for a very non “Pro” product. I guess bottom line, they don’t care, but I don’t really either and am happy to be moving on.
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The way I see it is like the reason why a lot of us here hire accountants. We hire accountants because they are willing to spend the time to understand what all the terms mean and how it affects things when many are not. I just have no interest.
I also think that there is a certain stamina that you develop after doing something for a long time that somebody else new to it probably won’t have. Some of the sound mixers at work have bought FCP and I haven’t seen anything from one of those guys. I hear how they say hard it is to edit even though they cut sound all day. I try sound editing and have the same reaction to the tediousness of the whole thing.
Although I have seen FCP allow new “editors” to show up that never would have made it as a tape op in the past, I still think skill speaks for itself and some people will always be willing to pay for that.