Ridley Walker
Forum Replies Created
-
Ridley Walker
January 3, 2013 at 11:14 pm in reply to: Question about inserting new solid or adjustment layer – resets “random” expressions i.e. wiggleThis script might help:
https://aescripts.com/pt_autoexpress/
Of course you could PreCompose and nest the comp then apply the adjustment layer.
-
Ridley Walker
January 3, 2013 at 11:00 pm in reply to: Question about inserting new solid or adjustment layer – resets “random” expressions i.e. wiggleThe random seed in the wiggle expression is based on the layer index (layer number) so this behavior is normal.
-
Just did the same thing without any problem. Did you select Expand Appearance from the Object menu before importing into AE?
BTW, I’m on CS6 with all updates.
-
A couple of things come to mind. When you made the Compound Path did you Expand the resultant shape? If not try that. The shape should be as simple as possible for After Effects.
When you view the Illustrator file in outline view are there any stray points? If so in Illustrator go to Select > Object > Stray Points and delete them.
-
If you have it, Trapcode Particular can react to a layer defined as a floor or wall.
https://www.redgiantsoftware.com/products/all/trapcode-particular/
You’l need to search for a tutorial that meets your criteria.
Particle Playground (included with After Effects) can use a mask shape as a boundary – also called a “Wall” in the effect control panel for Particle Playground.
You could make the shape of the hive as a mask, define the mask as a wall, any particles emitted inside the mask will bounce off of the walls.
-
You could use the wiggle expression on the the Position property. Something like wiggle(5,30) should give you sufficient movement.
The first value determines the wiggles per second, the second value determines the limits of the motion.
Since wiggle is based on the layer’s index, duplicating and offsetting the layer will produce enough random motion.
-
Particular is the effect. Use a layer emitter.
-
To center to the layer both horizontally and vertically you could use the script from BatchFrame to move anchor points:
Found here: https://www.batchframe.com/extras/
Of course this requires you to select the layers (multiple if required) then apply the new anchor point.
If you are using a script to generate the text layers (you did mention “programatically”) then why not set the anchor point in the script using the layer’s width and height divided by 2 to find the center?
-
Ridley Walker
December 17, 2012 at 12:59 am in reply to: 3D Rotate around Circle from straight line of textThere are many ways to achieve this depending on precisely what you need and which version of After Effects you have. CS6 with the Ray Traced renderer allows adjustment of the layer curvature, you’d need to precompose the text first then adjust the curvature and the number of segments to taste.
Or you could use CC Cylinder to wrap the type around a pseudo 3D Cylinder that responds to camera moves.
Or you could place the type on a mask path and animate the path from a straight line to a circle as I have done here:
5094_typestraighttocurvecopycs5.5.aep.zip
-
You could try making a displacement map with Wave World then apply Caustics using the rendered displacement map to generate the underwater distortion on the image.