Hi John,
Colors in the project were graded with the sRGB range in consideration, I’ll try just putting Levels on those events with out of range colors, otherwise regrade them to legal colors.
Pixel Format set at 32bit(Video levels) does indeed reduce banding with Levels on, as well as on some events with slight posterization (artefact in the source), guess it’s worth a try, but I’ll just check that the plugins I’m using won’t cause problems during render.
I’ve always used 8bit in Pixel Format for my projects and only this one has stumbled me with the visible banding due to effects and feathered masking, perhaps it’s just the nature of the source footage I’m using.
Thanks.
EDIT: Just finished rendering with Pixel Format set at 32bit(video), it surprisingly took roughly the same amount of time (about 40 mins with Cedocida DVCPRO50) when Pixel Format was set at 8bit, I thought it would have taken 3 hours to complete.
There was one glitch where two events composited with “Screen” mode had patches of bright yellow and red in the render (events were in its original form with no effects/transitions applied), Levels(sRGB) was applied and colors after that according to the video vectorscope were in the legal range and luminance was bordering on 90 IRE(sRGB) but the artifacts remained. This only happens on 32bit(video) and not 8bit.