It’s not a matter of filling the frame, it’s a matter of using frame flex to replicate their resizes on the 4K. Our editors knew that we shot in 4k and had the ability to punch in, but because they are on an older version of avid, they could not use frame flex. Instead they did all their resizing in 3D warp, and now I am trying to rebuild the resizing in frame flex. Just sticking to 3D warp on the 4K when we can frame flex will ensue in a loss of quality. I’m trying to see if there’s a ratio between 3D Warp scaling and Frame flex scaling.