Realethan
Forum Replies Created
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Try the “Wave Warp” effect.
-Set the “Wave Type” to “Triangle”
-Set the “Wave Width” to 1/2 the actual width of your comp (or use Height if you want to bend it the other way)
-Then play around with the “Wave Height” until you achieve the angle you want. -
I did something like this for a Geometry lesson video recently dealing w) points and lines. I used the “Beam” effect.
I set the same color for “Inside” and “Outside”, and the softness to 0%. Then I set the “Length” to 100% and “Time” to 50%. I then key framed the “Time” parameter to show the line “drawing itself” from one point to another. As for the dot’s, I just instanced one dot that I’d created with the “Circle” effect.
Worked well for me.
As for gravity, I just eyeball it. I set the opening keyframe to “Easy-Easy out” and adjust the closing keyframe to match the “feel” of gravity based on the visual scale of the comp.
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Yikes! That’s a tough one.
I thought about it and I really cant think of a way to do that in AE. I’d probably do it in 3DS Max.
If your in a crunch, I can do it for you in Max. Drop me a line: realethan@gmail.com
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Yikes! That’s a tough one.
I thought about it and I really cant think of a way to do that in AE. I’d probably do it in 3DS Max.
If your in a crunch, I can do it for you in Max. Drop me a line: realethan@gmail.com
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“….because it will automatically get converted to fields during output anyway”
Actually, your NLE does all the heavy-lifting in this respect; converting you 30p to 60i behind the scenes for you. Visually you end up with a movie that appears to change it’s state 30 times a sec, but your actually looking at a 60i stream (unless your previewing on some high end gear)
“…when you capture video at 30i, it actually captures 60 different points in time.”
Well, no. You can capture footage at a native 30p with a resulting video file composed of solid progressive frames.
“…rendering to fields will just create two seperate fields taken from the exact same frame instead of from a different “picture”
AE is _litterally_ doubling your framerate when you select “render to fields” in your output dialog. Try rendering 2 different DV files from the same comp, one as 30p and the other as 60i, and drop them into your favorite NLE. Set your playback output to your NTSC monitor and check out the results.
“… won’t outputting to tape do that exact same process of taking each of the 30 AE frames and separating them into 2 fields?”
Depends on how your NLE handles it, some do a better job than others.
60i and 30p look quite different, and many clients want the “live-at-5” smooth motion 60i look… some may want the more “cinematic” 30 or 24p look, I’d be prepared to deal w) both.
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Realethan
February 17, 2006 at 3:47 am in reply to: Can’t import uncompressed UYVY AVI footage into AFX7What’s the error message
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Rendering to fields in AE doubles the frame rate of your comp; rendering alternating frames to fields in your outputted movie.
As for why your Avid guy doesn
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Just did something like this for a project this week:
– add a slider controll to your text layer
– add 2 keys to the slider controll; 1 and 4000 spaced how you like
– Alt-left click on your text layers “Source Text” stopwatch and add this line of code: Math.floor(effect(“Slider Control”)(“Slider”)) -
I use it on my new BOXX XP x64 system
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You may have tried this but here’s what I’d do:
– Apply your basic far to near position and perspective change to the sign layer’s position and scale properties as if you were stationary, and the sign itself were moving past you.
– Track a point on your video’s horizon near the center of your field of view (but dont apply it to anything)
– apply this line to your sign’s position property(replacing “TheVideoLayer” with your video’s layer name):
value + thisComp.layer(“TheVideoLayer”).motionTracker(“Tracker 1”)(“Track Point 1”).attachPoint
(using the “value +” prefix will allow you to add position keyframes to your sign layer (and tween between them) while its still following your track.)
– scrub across the comp and add or tweak position keyframes. Then adjust your final scale keyframe so the that sign appears to be moving w) the terrain.
– You may want to also play with your motion blur (and depth-of-field) settings, this can be a visual red flag that can blow the illusion pretty quickly.Ethan