Quintus Lubbe
Forum Replies Created
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I know this is an old post, but you’ve just saved me hours of guess work. Genius.
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Quintus Lubbe
August 19, 2015 at 10:16 am in reply to: Strange audio glitch on output – is this a bug?Hi, Joe
I’m not sure if you ever solved this problem but I was experiencing the exact same thing. Audio glitches during playback and a strange 1 frame pop on the beginning of the audio on export but not playback in Premiere. Audio glitches would also start just after playing through a cross fade.
I eventually discovered that this was happening as a result of the denoiser plugin which I had in the audio track mixer on one of my tracks. After removing the plugin the issue has totally disappeared. All exports fine and no more glitches on playback.
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Sorry, quite correct, I’ve been up through the night so not thinking clearly!
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Quintus Lubbe
March 12, 2014 at 6:10 am in reply to: C4D render slowdown over time (after 3-4 hours).Hi, Sergei
I know this is quite an old post and don’t know if you ever resolved this but I was having the same issue. Check your energy saving settings and make sure that your display isn’t set to switch off automatically. After doing some research it seems that this has an effect on rendering, not sure why.
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Sorry, but I don’t think that that is a fair or accurate statement…
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Wow, I didn’t realise that a simple post about the joys that I have found working with X would turn into what can only be described as a robust debate, which is brilliant.
Reading through all the posts has given me even more of an insight into other editors workflows, so thanks to everyone for the great information.
Plus, I’ve also had a good laugh at some of the posts!!!
I think regardless of anyone’s particular workflow or own post production needs, it certainly seems as though FCP X is here to stay. I think that there are too many editors who have changed over for it not to.
And why not? With another NLE in the post production environment it only encourages all the other NLE’s to up their game and give us continually improving products, so in the end, regardless of your NLE of choice, everyone will benefit.
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“People always say they are faster. I would still like to see a split screen comparison of two editors editing the same project in PP CC and FCPX.”
Having edited in Legacy and Premiere Pro, I can vouch for the fact that it is faster. Premiere, is very similar to FCP 7 in many regards and follows the same workflows. The workflows in FCP 10 are just completely different.
Not to mention, I’ve not had to hit the render shortcut once. That on its own has saved me hours.
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You won’t regret it, I promise!
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Just figured out what the problem was. When I hit play in the timeline, I noticed that the inspector window was loading the clips info almost like a “gang” function. This was obviously chewing up resources because when I then closed the Inspector window, VOILA! The problem disappeared. No more pausing, shuddering. Then new MP’s probably wont have this issue, but I’ve still got to keep mine running for at least the next 2 years!
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My system Mac Pro 4.1, 16 GB Ram, Ati Radeon 5770.