Forum Replies Created

Page 86 of 152
  • Pierre Jasmin

    January 28, 2010 at 11:02 pm in reply to: RSMB for stereo

    You need to use Twixtor PRO to generate Motion Vectors.
    These Motion Vectors can be piped in RSMB Vectors.
    You just have to make sure Max Displace is the same.

    Assuming it’s parallel view axis you can try:

    1) just offseting the MV of one view to the other (a straight translate of the MV image – then some pixels would be missing on one side if you have no padding)

    https://revisionfx.com/support/faqs/motion_vector_FAQs/motion_vector_math/

    2) If you are in app that supports RE:Map Displace you can try to warp the MV to the other frame using a Motion Vectors Create (in Twixtor) oflow between views

    Of course both of these techniques will probably fall apart if there is a lot of parallax between views

    There is probably a more convoluted workflow I could come up with but I would need some sample frames

    Pierre

  • Pierre Jasmin

    January 28, 2010 at 11:02 pm in reply to: RSMB for stereo

    You need to use Twixtor PRO to generate Motion Vectors.
    These Motion Vectors can be piped in RSMB Vectors.
    You just have to make sure Max Displace is the same.

    Assuming it’s parallel view axis you can try:

    1) just offseting the MV of one view to the other (a straight translate of the MV image – then some pixels would be missing on one side if you have no padding)

    https://revisionfx.com/support/faqs/motion_vector_FAQs/motion_vector_math/

    2) If you are in app that supports RE:Map Displace you can try to warp the MV to the other frame using a Motion Vectors Create (in Twixtor) oflow between views

    Of course both of these techniques will probably fall apart if there is a lot of parallax between views

    There is probably a more convoluted workflow I could come up with but I would need some sample frames

    Pierre

  • Pierre Jasmin

    January 28, 2010 at 10:44 pm in reply to: RSMB for stereo

    For How to Extract Motion Vectors out of Maya (assuming your sources are CG):

    https://www.revisionfx.com/support/faqs/motion_vector_FAQs/motion_vectors/#Maya

    Tell me how that goes and send me some sample stereo files if you want at techsupport at revisionfx dot com

    Pierre
    RE:Vision Effects

  • Pierre Jasmin

    January 28, 2010 at 10:44 pm in reply to: RSMB for stereo

    For How to Extract Motion Vectors out of Maya (assuming your sources are CG):

    https://www.revisionfx.com/support/faqs/motion_vector_FAQs/motion_vectors/#Maya

    Tell me how that goes and send me some sample stereo files if you want at techsupport at revisionfx dot com

    Pierre
    RE:Vision Effects

  • Pierre Jasmin

    January 13, 2010 at 4:53 pm in reply to: RSMB wrong angles

    Probably two issues:

    1) Assuming your Motion Vectors are 16 or 32bpc, you might need to turn off the color management — in Interpret Footage second tab turn it off for that layer otherwise it will remap the values (hence a potential wrong direction as you explain)

    2) https://revisionfx.com/support/faqs/hostfaqs/cinema4d/
    should answer the issue with using Cinema4D object buffer as Motion Vectors alpha.

    Pierre
    RE:Vision Effects

  • Pierre Jasmin

    January 13, 2010 at 4:53 pm in reply to: RSMB wrong angles

    Probably two issues:

    1) Assuming your Motion Vectors are 16 or 32bpc, you might need to turn off the color management — in Interpret Footage second tab turn it off for that layer otherwise it will remap the values (hence a potential wrong direction as you explain)

    2) https://revisionfx.com/support/faqs/hostfaqs/cinema4d/
    should answer the issue with using Cinema4D object buffer as Motion Vectors alpha.

    Pierre
    RE:Vision Effects

  • Pierre Jasmin

    January 13, 2010 at 4:46 pm in reply to: RE:Visions Fields Kit and eyeon Fusion 5.2/5.3

    You have to connect the second input of node for it to work.
    We had to do that historically as some cases otherwise did not work properly in Fusion.

    Pierre

  • Pierre Jasmin

    January 13, 2010 at 4:46 pm in reply to: RE:Visions Fields Kit and eyeon Fusion 5.2/5.3

    You have to connect the second input of node for it to work.
    We had to do that historically as some cases otherwise did not work properly in Fusion.

    Pierre

  • Pierre Jasmin

    January 12, 2010 at 9:32 pm in reply to: Blue screen handling with RE:Flex Motion Morph

    The second clip (not the main one from the layer itself) should be in another comp and the keying should be done in that precomp. Is that your issue (that AE does not apply effects when you get a layer from an effect).

    Pierre
    RE:Vision Effects

  • Pierre Jasmin

    January 12, 2010 at 9:32 pm in reply to: Blue screen handling with RE:Flex Motion Morph

    The second clip (not the main one from the layer itself) should be in another comp and the keying should be done in that precomp. Is that your issue (that AE does not apply effects when you get a layer from an effect).

    Pierre
    RE:Vision Effects

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