Forum Replies Created

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  • Pierre Jasmin

    April 4, 2025 at 2:33 pm in reply to: Color Shift in Premiere

    OK 25.2 is out now (Premiere) – should finally fix issue people have with log footage – you might need in Premiere project settings to check Color Managed … (log)

  • Pierre Jasmin

    April 4, 2025 at 2:30 pm in reply to: Installing Denoise into Vegas Pro

    Just saw that, sorry we will fix it this week

  • Pierre Jasmin

    January 31, 2025 at 6:17 pm in reply to: Color Shift in Premiere

    I don’t know if you have a Mac ARM computer, Someone at Avid has reported a hang on application of Twixtor 8 in Avid we can’t replicate or get useful feedback about…

    Pierre

  • Pierre Jasmin

    January 31, 2025 at 5:31 pm in reply to: Color Shift in Premiere

    TIme to test all this before they release 25.2 – still in beta now. They still do have an issue with tools where we analyze frames (e.g Color Genius) – and source is log (e.g. Sony S-Log Cine) – it hangs. Reported here.

  • In case we now have a simple utility mv_convert for AE and OpenFX hosts to convert raw MV to our format – it’s automatically licensed if you have a license of one of our tools using Motion Vectors (e.g. Twixtor Pro 8, RSMB Pro 6, RE:Map 4, Video Gogh 4). This might be useful for Blender and OTOY users.

  • Pierre Jasmin

    December 3, 2024 at 12:20 am in reply to: Color Shift in Premiere

    OK lot is fixed in Premiere 2025.2 latest beta

  • Pierre Jasmin

    November 25, 2024 at 5:29 pm in reply to: Autograph

    Also everything is accessible in app via Python back-end (Pyside ui) – so yes you can connect background process like you describe – and stay tune for NLE connect. There is also some javascript expression for simple Motion Graphics task, you can also drag and drop vector files if you work with IA or Affinity/Canva now, and as well you can grab any shadertoy (glsl shaders) and paste them in Autograph for generating backgrounds… It also allows you now to import not just USD, but also FBX, obj, gltf, ply….

  • Pierre Jasmin

    November 25, 2024 at 5:22 pm in reply to: Autograph

    It’s mostly dependent on GPU speed
    OpenFX support is great, our plugins work in it of course. I think most BorisFX plugins work – with OpenFX as there are a lot of hosts not all developers pay attention to all hosts – so it’s a case by case basis.

  • Pierre Jasmin

    October 22, 2024 at 3:15 pm in reply to: Color Shift in Premiere

    There is indeed a color shift problem with HLG video (e.g. iPhone recording HDR Dolby) – only workaround so far with our plugin is to set Mercury Engine to CPU – which is not an option on Mac anymore.

  • Bill, I missed that one. I would be happy to test your results and document it on our website. I don’t use Blender here aside once in a while having to open a project so a bit useless. A good test is to 1) render a static scene and see R=0.5 and G=0.5 and 2) use an easy to measure dimension example 1000×1000 px image and animate a rectangle moving say 10 pixels per frame in X then in Y – i.e. animate a rectangle going from left to right in 100 frames (fully out entering frame on left to fully out exiting frame on right) so we can actually measure all is fine…

    techsupport @ revisionfx dot com

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