Forum Replies Created

Page 135 of 152
  • Pierre Jasmin

    September 15, 2006 at 6:07 pm in reply to: motion blur spill removal problems

    You can try our RSMB with a negative amount
    Works ok on green screen to remove some MB

    Pierre
    http://www.revisionfx.com

  • Pierre Jasmin

    August 9, 2006 at 3:25 pm in reply to: Render error code (7 :: 66)

    Would help if you told us which plugin – which version (look in the about box)

    Pierre

  • Pierre Jasmin

    August 9, 2006 at 3:25 pm in reply to: Render error code (7 :: 66)

    Would help if you told us which plugin – which version (look in the about box)

    Pierre

  • Pierre Jasmin

    August 8, 2006 at 2:05 pm in reply to: Repeat edge pixels effect ?

    In case, RE:Fill will do that,

    Pierre
    http://www.revisionfx.com

  • Pierre Jasmin

    July 29, 2006 at 10:03 pm in reply to: How to get a hand cranked look digitally?

    One way is to apply RSMB in post and then decimate the footage (keep one of every 5 frames if your source is 30 FPS)
    eg in AE: apply in comp1 RSMB, drop comp1 in comp2 and apply AE Posterize time with Frame Rate at 6.

    Pierre
    https://www.revisionfx.com/mblur.htm

  • Pierre Jasmin

    July 21, 2006 at 5:14 pm in reply to: Removing pulldown from 20 fps 1080i transfer

    I gather you are saying it has 3 good frames – 1 field frame – 3 good frames – 1 field frame ?

    As in if the data is only duplicated in the frames with fields – then maybe if you are using an application like AE or Combustion that distinguish FPS and Duration, then maybe you can remove the duplicated data by cheating the FPS in Footage Interp. (assuming it’s the same cadence over all)

    I think for example if you have 12.5 FPS in a 25 FPS movie (each frame duplicated) then all you do is say it has 50 FPS in Interpret Footage, then drop that into a 25 FPS and then it has no more duplicated frames, however then it is half as long.

    So as per your saying, your actual data is probably at something like 19.98 in a 59.94 video (if 24 X 29.97/30 is approx 23.976 then 20 X 59.94/60 is 19.98 which is exactly a third of 59.94). Now you are telling me they did not transfer to 59.94 in a manner which just triplicates each frame. SO I would have to see a second of footage to see 🙂

    Contact us off-line if you need an ftp place to drop a sample

    Pierre

  • Pierre Jasmin

    July 21, 2006 at 5:14 pm in reply to: Removing pulldown from 20 fps 1080i transfer

    I gather you are saying it has 3 good frames – 1 field frame – 3 good frames – 1 field frame ?

    As in if the data is only duplicated in the frames with fields – then maybe if you are using an application like AE or Combustion that distinguish FPS and Duration, then maybe you can remove the duplicated data by cheating the FPS in Footage Interp. (assuming it’s the same cadence over all)

    I think for example if you have 12.5 FPS in a 25 FPS movie (each frame duplicated) then all you do is say it has 50 FPS in Interpret Footage, then drop that into a 25 FPS and then it has no more duplicated frames, however then it is half as long.

    So as per your saying, your actual data is probably at something like 19.98 in a 59.94 video (if 24 X 29.97/30 is approx 23.976 then 20 X 59.94/60 is 19.98 which is exactly a third of 59.94). Now you are telling me they did not transfer to 59.94 in a manner which just triplicates each frame. SO I would have to see a second of footage to see 🙂

    Contact us off-line if you need an ftp place to drop a sample

    Pierre

  • Pierre Jasmin

    July 19, 2006 at 4:49 am in reply to: Installation Anguish

    I am having that problem too
    Do you mean C:\Program Files\InstallShield Installation Information
    Don’t want to erase the wrong thing

    Pierre

  • Premiere supports AE plugins, Premiere actually comes with a bunch of AE plugins. Try one that does not come with Premiere to see 🙂

    Our AE plugins all work (except of course for things like mask which Premiere does not support)
    A developer has to check and maybe do some internal things so it works – not all do
    So test it before

    Pierre
    http://www.revisionfx.com

  • Pierre Jasmin

    July 5, 2006 at 7:40 pm in reply to: Super high tripod
Page 135 of 152

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