Forum Replies Created

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  • Well, I am using Cinema 4D R11…

    Create a Material and import your movie / in the Attributes-Manager click the Texture-Tab /
    (should have the name of your movie file written on / that will open the Bitmap Shader)
    Click that Animation-Tab and apply the above mentioned settings…

    If you’re not using R11…?, some settings might look a little bit different, or have changed,
    but as far as I remember, one could do this in any older version as well…

    Regards
    Nolan

  • Load your movie into the Colour-Channel / open the Animation-Tab /
    Set Mode to Simple / Timing to Range / fill in Range Start and End /
    If necessary change Movie Start and End Frame as well /
    Open the Editor-Tab and check Animate Preview /
    Play your animation…

    Regards
    Nolan

  • Nolan Scott

    July 20, 2009 at 4:39 am in reply to: NOOBY NOOB Question

    Apply a “Display Tag” (Tags / Cinema 4D Tags / Display) to your Objects,
    and key-frame the Visibility…

    Regards
    Nolan

  • Nolan Scott

    July 4, 2009 at 1:50 am in reply to: Sunburst effect in C4D or Ae

    If you like, here is a project-file:

    https://files.me.com/nolan.scott/1pxcd7

    Open the Light “SunGlow” and in the Lens-Tab adjust the settings to your liking.

    Regards
    Nolan

  • Nolan Scott

    June 30, 2009 at 10:44 pm in reply to: animated tiled floor

    Use a Spline for the path /
    Use a Rectangle Spline for the floor /
    Drag both into a Sweep NURBS Object /
    Apply a Tile Texture, adjust X and Y to your liking /
    Animate the Growth of the Sweep NURBS Object.

    Regards
    Nolan

  • Nolan Scott

    June 30, 2009 at 9:07 am in reply to: Import image sequence not working

    Well, I don’t have After Effects, so can’t say…
    Just did a Quicktime Movie test-render from Toon Boom Studio…
    Alpha works very well in both, Colour- and Luminance-Channel…

    Regards
    Nolan

  • Nolan Scott

    June 30, 2009 at 3:16 am in reply to: Import image sequence not working

    Well, if your QuickTime-Movie was exported with an Alpha-Channel…
    e.g. “Animation or PNG” with “Millions of Colours +”…

    In the Material Editor / Basic / check the Alpha box /
    In the Colour-Channel under Texture open that white little Triangle and “Copy Channel” /
    Select the Alpha-Tab and open that little Triangle again “Paste Channel” /
    In the Editor-Tab check “Animate Preview” /
    Play your animation.

    Regarding your image sequence, you might not create an empty space before the number.
    (but, I am not sure if that will make a difference…?)

    Regards
    Nolan

  • Nolan Scott

    June 26, 2009 at 1:17 am in reply to: Animating lights in C4D 11

    In the Object-Manager select the Light /
    In the Attributes-Manager (General-Tab) set the Intensity-Slider to your desired position /
    Hold down the control-key (Mac) and click that tiny Dot in front of Intensity /
    The Dot turns red, indicating you have set a keyframe/ move the Time-slider forward… /
    Or, click the “red key symbol” (below the viewport) and set a key-frame /
    Or, in the Timeline control-click (Mac) anywhere under Intensity to set a keyframe/
    Either adjust the Key Value in the Attributes-Manager /
    Or, open Intensity (little triangle) and adjust the Intensity there (move up or down).
    Make sure the “little filmstrip” is yellow (active).

    Regards
    Nolan

  • Nolan Scott

    June 10, 2009 at 1:58 am in reply to: city-generator plugin wanted

    Please try this link:
    https://www.c4dportal.com/forum/showthread.php?t=538

    Regards
    Nolan

  • Nolan Scott

    June 4, 2009 at 11:45 pm in reply to: projected coloured lights

    Try a “gel”, known as a “lightmap”…
    Use a spotlight (square spot), you might have to rotate it 90º /
    in the details tab, maybe set outer angle to 90º, ratio to 0.25 /
    in the general tab choose a colour /
    load a material (maybe a gobo) into the transparency channel and apply to the light /
    in the texture tag you might have to increase tiles x and y /
    render your view…

    Regards
    Nolan

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