December 18, 2008 at 4:11 am
in reply to: Planetary Glow
Open the Planet, you’ll see two Light Objects “Atm.Light” and “Atmosphere”.
(You might delete the Atm.Light, hasn’t really any functions anymore)
Select the “Atmosphere” and go to the Attributes-Manager and check Visibility,
Inner- and Outer-Distance and Brightness are adjusted to the size of the planet.
(play with Distance and Brightness – check/uncheck Use Falloff)
I just copied the planet from from an fairly old animation.
You might have to zoom in or out to see it all, specially in the other views.
If you like here is the original animation: https://web.mac.com/nolan.scott/Gallery/Structure.html
December 18, 2008 at 3:04 am
in reply to: Planetary Glow
Well, I guess you were so fast responding, couldn’t even edit my post…?
Anyway, if you like, please download the project-file – planet.zip – from my iDisk: https://homepage.mac.com/nolan.scott/
Create a Helix- and a Linear-Spline / make them both editable / run connect command /
delete the two old splines / go into Point-mode and select the two endpoints of the former helix and linear spline / weld them together / should your Align to Spline Expression start at the other end go to Structure / Edit Spline / Reverse sequence.
(You might like and change the Spline Intermediate Points to Uniform)