Forum Replies Created

Page 44 of 117
  • Nigel O’neill

    August 18, 2012 at 12:58 pm in reply to: Sony Vegas Effects windown over laping

    This occurs to me occasionally in Vegas, but I usually do not see anything in the properties. You are seeing half a screen. A restart of Vegas usually restores normality.

  • [John Rofrano] “You are grading events that you might not event use.”

    Thanks for your advice, always helpful, if at times painfully honest and blunt. I guess my workflow is one that I have developed through trial and error, and it probably does mean more time in the edit suite.

    On a positive note, as I tend to work on long events such as weddings and shows, I have found it easier to colour grade video event across tracks, and then simultaneously cull what I don’t want by splitting the events.

    Up until my query, I always have applied FX at event level. I will play with Ultimate S to see how it can help me colour grade groups of events.

    I guess I need to go back to skool for NLE editing. I tried recently to enrol in a video production course using Vegas, but they tell me that have have just moved towards FCP and Premiere :-(.

  • You can do the same thing with Ultimate S Pro which he already owns.

    John, could you kindly point me to the correct point in the users guide / help in Ultimate S Pro?

  • [John Rofrano] “If you copy just Levels, the events that require Color Correction will be wrong. If you copy just Color Correction the events that require Levels will be wrong. If you copy both Levels and Color Corrector, ALL of the events will be wrong!”

    Noted that it can’t be done at track level.

    [John Rofrano] “You should do your multicamera edits first on the raw footage. Then once you have the master track created, then you can start color correcting. You just did it backwards.”

    I don’t understand why colour grading/correcting first and doing the multicam is considered backwards. I don’t see how it matters. Here’s my work flow: I lay out my 4 tracks, enable multicam, adjust/colour grade the events with the split screen view to match the cameras, do the Ultimate S camera selection, generate the master track. If it does not look right, mute the master track, fix up the lower level event(s) or cut(s) and regenerate the master track. Unmute the master track and check. If I am happy with the result, mute all the video tracks except the master video track (as lower video tracks and the MC tally and MC overlay bleed through in the transitions), select a region and render.What is wrong with this workflow?

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 11 (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    August 16, 2012 at 7:26 am in reply to: Optimal file size for web

    Ron

    In this day and age of fast broadband/ADSL/cable Internet download speeds, 100 to 200 mb is no longer the big ask it used to be. If you said to me that 200 mb was for a 30 second video I would be concerned as you should be able to fit at least 10 minutes of decent quality mp4 video in that space.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 11 (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Different versions should be able to co-exist on the same machine. I have Vegas 9 (x32/x64), Vegas 10 (x32/x64) and Vegas (x32/x64) all on the same machine.

    Newer versions of Vegas can open older versions, but once you save it as the newer .veg version, the older version can no longer open those .veg files.

    Vegas x32/x64 can open veg file versions of the same or older version of veg file. eg. Vegas 10 x64 can open veg files created in Vegas 10 x32 and vice versa, plus earlier .veg versions e.g. 9 (x32/x64), but cannot open version 11 .veg files.

    Note: You can copy and paste between timelines of different Vegas versions, but not all FX may come across.

    The issue of plug-ins is specific to the manufacturer of the plug-in. All support 32 bit versions, but only some will support 64 bit versions of Vegas, as you have discovered.

    I can’t say I have noticed a difference in speed between 32 and 64 bit versions of Vegas.

    I tend to open my .veg files by using File, Open from the Vegas application, rather than double clicking the .veg file, as Vegas can alter file associations to version level if you have been prompted to in the past (and have since forgotten about it).

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 11 (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Wow!

    Your response seriously blew me away! I don’t even think my tech guys at work could have given me a more comprehensive response. Not even the guys at Atomic write like that. Double Wow!

    If you are a full-time video editor, I think you are in the wrong profession 🙂

    I am in IT, but moved into middle management after the millennium. I seriously need to get technical again ;-).

    Wow!

    Just had to say it again!

  • Nigel O’neill

    August 12, 2012 at 3:26 am in reply to: Vegas audio goes swimming…

    New computer? More like a better version of Vegas :-).

    I think my system specs are pretty high end, considering. I had to disable the track buffering because Vegas was constantly crashing during simple scrubbing up and down the timeline. I came across a post here that suggested disabling track buffering and I can at least edit and deliver a product. If that is what is now causing Vegas to go ‘aquatic’ on me, it is a worthwhile trade-off. It does not appear to go into the final render out.

    With the track buffering issue, the sound was going all squirrely in the render in SVP10 unless I disabled it.

    I am now using the latest SVP 11 version and so far so good apart from the audio playback issue. It does not consistently happen, which is the curious part.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 10e (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Nigel O’neill

    August 12, 2012 at 3:06 am in reply to: VBR vs CBR for maximum playback reliability

    Thanks Dave

    I will use VBR 2 pass. So far, the discs are being recognised and play on all my home DVD players (Sony, LG, AWA, Teac).

    My customers (consumers) in Australia tend to have the el cheapo China made DVD players that seem to play everything.

    What sort of issues crop up with DL discs as mine seem to play back fine?

  • Dave, is it possible Vegas is not actually utilising the full potential of the 2nd CPU as the Vegas code is not optimised for it? We run itanium Superdomes at work and unless the code is optimised for the architecture, you don’t see the benefits.

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