hi, i know i’m extremely late to this, but while i haven’t found a way to disable the playhead movement, i found a workaround that prevents it from moving!
there’s a keyboard command called “select nearest edit point as roll”. if you tap this key while holding or dragging the playhead, it’ll select the nearest edit to the playhead without moving it (on targeted tracks, at least). subsequent keytaps will add more edits to the selection.
combine this with the “extend selected edit to playhead” commands, and you basically never ever ever have to manually select clips ever again.
tl;dr:
* start dragging your playhead around the relevant edit points
* tap “Select Nearest Edit Point as Roll” as many times as you need
* tap “Extend Selected Edit to Playhead” to move the edits
there’s extra selection types as well, like “select next / previous edit point as ripple / trim”. heck, you can skip selecting by using “trim / ripple / extend next / previous edit to playhead”.
with these commands, you can pretty much just hold LMB indefinitely to drag your playhead around, and make all your edits that way, without ever having to click even once. heck, you don’t even need to use LMB if you use the “move playhead to cursor” command.
it’s actually a bit wild how much this has sped up my editing workflow!
here’s an example, and also a list of the most relevant keyboard commands for this workflow: