Forum Replies Created

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  • Nicholas Toth

    January 14, 2008 at 9:09 pm in reply to: Big crashing problems

    http://www.nicholastoth.com/crash.tiff

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    January 13, 2008 at 6:47 pm in reply to: Zaxwerks —

    FYI

    Comp Specs:

    Model Name: Mac Pro
    Model Identifier: MacPro1,1
    Processor Name: Dual-Core Intel Xeon
    Processor Speed: 2.66 GHz
    Number Of Processors: 2
    Total Number Of Cores: 4
    L2 Cache (per processor): 4 MB
    Memory: 9 GB
    Bus Speed: 1.33 GHz
    Chipset Model: NVIDIA GeForce 7300 GT

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    January 13, 2008 at 6:42 pm in reply to: Tim Burton-like twirl effect

    Eh, not really. You can use certain distort filters, but it isn’t going to look as good.

    You could always break the hill into A LOT of different segments, set the anchor point to the base of the point, link all of the rotation points to a slider, and twist it like a chain. The more points the better it will look, and the more work it will be. That could look neat!

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    January 12, 2008 at 6:34 pm in reply to: Tim Burton-like twirl effect

    CS3 has the puppet tool. Make the Hill/finger/arm whatever that thing is, straight in Photoshop, then import it to CS3, and distort it with the puppet tool. It’ll take some tweaking to get it perfect, but it should look good.

    Or try anime studio pro, it has an intuitive rigging system.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    January 11, 2008 at 12:34 am in reply to: Trapcode Experts help needed

    I want to say its a trapcode preset. With a fast blur or a compound blur on it.

    I think its ORGANIC LINES?

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    December 13, 2007 at 6:13 pm in reply to: Creating a liquid splash

    Hey,

    I’m using blender to try to avoid purchasing Realflow. You can use blender to create the mesh, but I’m having a brainfart in an attempt to get the mesh into cinema. (which is my question…what kind of mesh can I import to cinema?)

    This can get you started pretty well…
    https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Realistic_Water_using_Fluid_Sim_and_Yafray

  • Nicholas Toth

    December 13, 2007 at 5:52 pm in reply to: Creating a liquid splash

    Hey,

    I’m using blender to try to avoid purchasing Realflow. You can use blender to create the mesh, but I’m having a brainfart in an attempt to get the mesh into cinema. (which is my question…what kind of mesh can I import to cinema?)

    This can get you started pretty well…
    https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Realistic_Water_using_Fluid_Sim_and_Yafray

  • Nicholas Toth

    December 10, 2007 at 2:51 pm in reply to: Paint Bleed/Water Effect

    Blender has a half decent fluid simulator. And its free.
    You just have to learn it.

    Artbeats has some great stuff. What you pay is what you get!

  • Nicholas Toth

    December 10, 2007 at 2:49 pm in reply to: Making an animated film reel

    Your idea sounds good.

    Add a bezier warp to give it pseudo/fake perspective if you want…

  • Nicholas Toth

    December 6, 2007 at 5:02 pm in reply to: Mac Pro and 16GB RAM

    We got Nucleo Pro to actively use 26 gigs of memory in our octo with 32gigs of memory total….yeah it was expensive…but the turn around time is INSANE.

    Nucleo Pro is on sale at toolfarm.com. Its within your best interest to buy it, its much quicker, efficient, and useful than the AE multiprocessor mode.

    https://toolfarm.stores.yahoo.net/grnupro.html
    Its on sale until tomorrow. As far as I’m concerned it has paid for itself over and over again.

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