Myron Hobizal
Forum Replies Created
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I have an ATI 69xx series card, and I can concur that not all of the workflow in Vegas is GPU accelerated. Sony still has a long ways to go. I tried the demo of the newest Adobe Premiere on my system, and everything, including the Preview window was super smooth and ran at the frame rate of the video. Even with effects applied. The same can’t be said about Vegas 12.
Another issue I found with Vegas, if I have to set the Preview Cache and Audio Cache to 0. Any other values cause rendering to freeze up, with the time display still counting.
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Maybe try and run a repair on 12. Add/remove programs, select Vegas 12, and repair/reinstall. Veg files should identify as 12 as far as I know.
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Google is your friend. All you have to do is a little search to find your answer to why Cinescore development was stopped. Cinescore was pretty good, but most of the music really doesnt fit with normal everyday video. A lot of weird disco, techno, etc sounds, and even the Country/Latin Con Ritmo disc was very odd. I just wish Smartsound was a lot cheaper. $99 too much per album. This week they have $25 per album, but even then, it wasnt as flexible as Cinescore. Each Cinescore theme pack contained lots more variations that could be mixed together, unlike Smartsound.
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Myron Hobizal
December 21, 2012 at 3:49 am in reply to: Video is pixelated and granulated after 1080p render (Sony Vegas 12)First of all, set the frame rate to 30 on both the project properties and the Mainconcept codec. They must match. Second, change the deinterlace method to none, because your source is progressive.
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Yes that option is on. Frame rate in the preview window just is not consistently 24p, unless I use Preview(Auto) mode. For my hardware, quad-core Q6600, AMD 6900 series, I would expect smooth playback, at least in Preview(Best).
Some clips will play at 24p(Best Full), then other clips on the same timeline will drop way down to 7fps(Preview Auto). All I have is a simple fade between these clips. Maybe it’s just time I upgrade to dual Xeon chips and dual GPU cards?
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Myron Hobizal
December 17, 2012 at 8:03 pm in reply to: Vegas 12 / Win8 – Freezes and lockup during renderingSo it seems like the problem was the X-Fi audio card drivers for win8. I tried some third party ASIO drivers and was now able to complete rendering twice with no problems.
I really need to get a more professional sound card anyway. Are there any you would suggest for home studios? I am looking to replace all my consumer level equipment with more professional solutions.
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Myron Hobizal
December 17, 2012 at 1:42 am in reply to: Vegas 12 / Win8 – Freezes and lockup during renderingLooks like I’m going to have to call Sony Support in the morning. No matter what codec I choose, the rendering randomly freezes. I did notice, that the Preview memory was at 200. When I changed it to “0”, it rendered a lot more, and also the preview window is smoother. But it still froze, before it got to the end of the rendering. Tried other projects files that I had in my collection with same outcome.
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BR burners can now be bought <$100 and generic 25GB BDR at $1/ea. Just burn both a DVD and BDR to give them. I wouldn’t mess with giving them files on flash media or other formats. That’s asking for trouble, as you will have people come back to you asking you how they can play the file. Worse yet, their media player won’t recognize the flash drive or the bitrate would be too high for the media player.
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Yes for HD content delivery to your customers, you need to burn them a Blu-ray disc. It’s the standard. An external burner will work. One with e-SATA interface on it, since USB2.0 is really slow. Although you would need e-SATA port on your computer too. You can use DVD Architect to create the blu-ray content and burn to disc. Blu-ray discs are currently 25GB and 50GB sizes. Your 1TB drive should be fine for editing, although I would definitely get an external backup drive and routinely backup your content.