Forum Replies Created

Page 219 of 285
  • Mylenium

    March 22, 2006 at 8:20 am in reply to: Gravity

    You could apply an expression to the position:

    X=position[0];
    Y=position[1]+ 9.81*Math.pow(time,2);

    [X,Y]

    This will allow you to combine keyframing with procedural gravity. You will need to tweak the gravity value – AE calculates in pixels, not meters, so 9.81 will either be too little or too much for your situation.

    Mylenium

    [Pour Myl

  • Mylenium

    March 22, 2006 at 7:00 am in reply to: 3 and 1/2 hour project. Need Help

    It’s quite doable to cram such a lot of stuff onto a DVD, but it all hinges on the transcoding. For that I think Encore and all the other Adobe tools are not ideal in your case. You should look into other tools such as ProCoder, TMPEG or Cinemacraft. If you want to put it all on one disc, your data rate will be very near the lowest possible threshold (about 3.5 Mbits) and you will definitely have some scenes that will suffer. You could only avoid that if you transcoded those critical parts separately and then chopped them together with an MPEG-II native editing tool such as MPEGVCR. It’s very time consuming and not very precise (due to having to work within the GOP structure) and may not be practical for you at all. Of course you’d also have to take into account the investment for all the additional tools… So I guess you’re in a loose-loose situation anyways (in terms of making a revenue), no matter which way you go.

    Mylenium

    [Pour Myl

  • Mylenium

    March 22, 2006 at 6:47 am in reply to: Rendering two passes of Xvid codec in After effects.

    You can’t do that in After Effects. AE has no way to store temporary analysis info somewhere and acces multiple rendered frames for compression this way (that’s why it usually the worst option for any compressed CoDecs). If you needed such functionality, you would have to have a dedicated export module such as the MPEG-II and Windows Media plugins. So to make things short: stick with exporting uncompressed and then using VirtualDub.

    Mylenium

    [Pour Myl

  • Mylenium

    March 21, 2006 at 6:19 pm in reply to: Quick Text anchor point…

    Text alignment is managed using the paragraph tab on your text palette. Whatever option is active at time of creating the text will be used as the default.

    Mylenium

    [Pour Myl

  • Mylenium

    March 21, 2006 at 6:04 am in reply to: Embedding downloads in DVD’s

    You can include standard folders in your project… It’s somewhere in the project options/ build DVD stuff.

    Mylenium

    [Pour Myl

  • Mylenium

    March 21, 2006 at 6:02 am in reply to: Flickering in final DVD

    I think that this has to do with the CoDecs you are using. It seems to me that upon ripping and scaling up, frames/ fields are not reconstructed properly when transcoding them to DV. You usually don’t see this when working on a computer because the drawing speeds are faster than on standalone players, obscuring such problems. I would try to rip the clips again with another CoDec.

    Mylenium

    [Pour Myl

  • Mylenium

    March 20, 2006 at 7:51 pm in reply to: why does rendered comp look too wide?

    Mediaplayer and Realplayer don’t always compensate video pixel aspect ratios properly. This is CoDec and media dependant, but if it looks okay in Premiere I wouldn’t worry.

    Mylenium

    [Pour Myl

  • Mylenium

    March 18, 2006 at 12:17 pm in reply to: how to do this

    Yepp, definitely looks like outline renders from a 3D program.

    Mylenium

    [Pour Myl

  • Mylenium

    March 17, 2006 at 7:04 pm in reply to: Question about using 16-bit

    That depends on what effects you are using. Many effects that change color (Hue/ Saturation, Colorama, Levels etc.) will expose severe clipping when using extreme settings in 8bpc, but will look good in 16 bpc. Similarly Blurs and Distortion effects may look different, so you should be wary. Other than that it’s quite okay to work in 8bpc and only use 16 bpc when rendering.

    Mylenium

    [Pour Myl

  • Mylenium

    March 17, 2006 at 10:50 am in reply to: AE Tear off panels/dual monitor

    Have you tried playing with your graphics card settings? This is not an AE problem but is rooted in the way the dual monitor buffer is treated by the graphics adapter/ driver. I have similar problems with NVidia cards, but they are sporadic and can be fixed by switching nView settings there. Dunno if there’s an equivalent setting for Wildcats.

    Mylenium

    [Pour Myl

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