Mylenium
Forum Replies Created
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I’m not really sure if I understand you correctly. All that would be required is to copy and paste the expression to the source text and add the checkbox somewhere. Your description sounds like it is using the checkbox states (on/ off equate to 1/0) for the text while it should only act as the condition that triggers the random function.
Mylenium
[Pour Myl
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I’m not really sure if I understand you correctly. All that would be required is to copy and paste the expression to the source text and add the checkbox somewhere. Your description sounds like it is using the checkbox states (on/ off equate to 1/0) for the text while it should only act as the condition that triggers the random function.
Mylenium
[Pour Myl
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Create a checkbox expression control and name it “use random” or something like that, then animate it on and off. Use below code:
posterizeTime(10);randomizer=effect(“use random”)(“Checkbox”);
if (randomizer == 1)
{Math.round(random(10,90))}
else {5}If you need to change the value for the fixed number over time, use a slider to feed your expression with it.
Mylenium
[Pour Myl
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Create a checkbox expression control and name it “use random” or something like that, then animate it on and off. Use below code:
posterizeTime(10);randomizer=effect(“use random”)(“Checkbox”);
if (randomizer == 1)
{Math.round(random(10,90))}
else {5}If you need to change the value for the fixed number over time, use a slider to feed your expression with it.
Mylenium
[Pour Myl
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Actually neither of the two is a problem from a usability point of view, but you shouldn’t let yourself be fooled by the myth of “seamless” menues. There is no such thing (though there is a so-called “seamless” mode for DVD authoring), it’s inherent in the way the MPEG streams are handled. 1) is probably more convenient and easier to pull off because it usually only involves activating the menu subpicture at a later point than the menu entry, but it doesn’t really involve a true still menue. Even if the background movie comes to a halt, it is still a movie clip. The problem with 2) is that you’re always having to at least use 2 separate clips – one in the menu and one in the timeline the menu button transitions into. Now DVD-players and -drives have become faster and faster over the last years, but it still takes some time for the optics to re-calibrate and read the new stream, causing an ever so slight delay, no matter how perfect you want it to be. So the trick here is to find edit points, where this delay/ lag is least noticeable.
Mylenium
[Pour Myl
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Change you tools and build a greyscale map in a pre-comp. My tool of choice would either be the normal ripple effect or the radio waves effect. With some tweaking and blurring this will give great results. You could then use the greyscale comp with the standard displacement and texture effects.
Mylenium
[Pour Myl
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[Axel Rogge] “-What is “Multipass” in C4D (I know only from 5th element…)”
Read the manual and search the web. If you don’t have the slightest idea what the concept of multipass rendering means, it would take to long to explain (yeah, I know this sounds harsh).
[Axel Rogge] “-What exactly do I need to export from C4D”
Ideally you’d export all shading info (Specular, Diffuse, Depth, Reflection, Shadows etc.) as either an multi-buffer RLA/ RPF file or as a multi-layer PSD. In addition to that, the AE project export in C4D will allow you to export lights and cameras. It does not export any geometry. You need to place a dummy light in C4D as a placeholder for your image walls so you can easily use their 3D position without having to use 2D tracking.
[Axel Rogge] “- Do I need a plugin for AE 7.0? I only found one for 6.5.”
The plugin for 6.5 works in 7 as well, but on rare occasion can cause errors. Maxon are working on it and a new version should be available in the fullness of time (most likely with another mini-update to C4D itself).
Mylenium
[Pour Myl
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Have you selected the property you want to convert?
Mylenium
[Pour Myl
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Have you selected the property you want to convert?
Mylenium
[Pour Myl
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You could apply an expression to the position:
X=position[0];
Y=position[1]+ 9.81*Math.pow(time,2);[X,Y]
This will allow you to combine keyframing with procedural gravity. You will need to tweak the gravity value – AE calculates in pixels, not meters, so 9.81 will either be too little or too much for your situation.
Mylenium
[Pour Myl