Forum Replies Created

Page 197 of 285
  • Mylenium

    May 29, 2006 at 4:25 pm in reply to: Slider Control values

    Nope, your logic is wrong. The behavior is just fine. You are forgetting that by animating your sliders in sync with time your are creating an exponential function, not a linear multiplication. Once you stop changing the values, the exponential behavior will become more and more linear. A simpler and more efficient function would be

    Math.pow(time,2)

    without any sliders (assuming you want to double your values every second).

    Mylenium

    [Pour Myl

  • Mylenium

    May 29, 2006 at 4:18 pm in reply to: Auto align to camera
  • Mylenium

    May 29, 2006 at 4:18 pm in reply to: Auto align to camera
  • Unlikely that you will be able to pull it off like this. Actually most of this sort of stuff isn’t any real zooming, it’s more animating the footage. To get grids of temporally different footage snippets use the Temporal Displacement effect fed with e.g. a Mosaic grid applied to your circles. Do that in a sub-comp and then use this one in your main comp. Don’t use it as a 3D layer, as the oversampling will make everything blurry, just scale it normally or distort it into perspective using the Trandsform effect or Corner Pin. you should also consider building different comps for diifferent zoom levels and add invisible crossfades where appropriate to maintain even more quality.

    Mylenium

    [Pour Myl

  • Mylenium

    May 29, 2006 at 4:05 pm in reply to: Mask shape animation and anchor point indentifiers?

    You can define the first vertex via the right-click menu.

    Mylenium

    [Pour Myl

  • Mylenium

    May 29, 2006 at 3:59 pm in reply to: AE to QTVR

    [mirek] “Is there any viewer which streams backwards or forward with help of some slider ?? I know that it is possible to export to qt vr from any 3d application, but I have compiled an animation mixing more modes (wireframe, final render) with help of 3d channel extract and .rpf data export from 3d … What I want to do is a application with some similar slider control of playback…????”

    Stitcher will du just that. Basically what is does is re-introduce the control stream information to tell QT about which frames represent top, left, right etc. and how to interpolate between those. There are alternative technologies, but the question becomes how much money you are willing to spend. Especially with LW, your options are quite limited, since there isn’t e.g. a VET (Viewpoint) exporter… I’d stick with QT and get Stitcher LE.

    Mylenium

    [Pour Myl

  • Mylenium

    May 29, 2006 at 9:48 am in reply to: Animating Drips and Paint Splatters

    Use the Liquify displacemnt effect as explained in this weeks creativeCOW AE podcast.

    Mylenium

    [Pour Myl

  • Mylenium

    May 29, 2006 at 9:46 am in reply to: AE to QTVR

    Nope, what you want to do can’t be done within AE. You need an app like stitcher or similar to get a QTVR from your manipulated images. A QTVR is basically a normal QT movie with a special compression and all the magic happens via the control stream. AE can’t do that.

    As for a standalone player… There are several options available from 3d photo browser to Deep Exploration. Do a search on Google. If you want to manipulate your objects within a webpage, you should look into Schockwave, Java 3D or VRML.

    Mylenium

    [Pour Myl

  • Most likely you are using some odd OpenGL settings on your graphics card. This would slow down any animation while using AE’s OpenGL modes for previewing. Other than that I can’t think of anything that would explain the behavior you describe.

    Mylenium

    [Pour Myl

  • Mylenium

    May 28, 2006 at 6:39 pm in reply to: Trapcode particular +Invigorator in one 3d scene

    Dunno ’bout Invigorator, since I don’t use it, but presumably you should leave the two elements in separate compositions and merge them in a third one. I believe the trick would be to sync the cameras in each composition to maintain the correct viewing angel and thus the illusion of 3D. All that may be required as an extra step should be some imaginative use of each layer as a matte if need be.

    Mylenium

    [Pour Myl

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