Forum Replies Created

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  • Moka-studio

    July 18, 2006 at 6:24 am in reply to: Hyper Nurbs Rendering

    In the Camera View, go to > Display > Level Of Detail > Use Render LOD for Editor Rendering.
    Otherwise the Editor Subdivision level is used,

    .moka-

  • Moka-studio

    July 7, 2006 at 11:53 am in reply to: Creating Jail Bars using some sort of Array ?

    If you don’t ahve mograph, I would suggest you get DuplicateObject a free plugin from

    https://www.welter-4d.de/fplugs/freeplugins_en.html

    very usefull.

    .moka-

  • Moka-studio

    July 6, 2006 at 7:00 am in reply to: Can someone clarify for me – Nurbs in C4D

    3d Primitives are parametric objects,
    meaning created from a set of parameters,
    they are neither Nurbs or Polygonal objects.

    When you convert them to editable objects, you then get polygonal meshes.
    C4d does not support Nurbs modelling ( as in Rhino or similar…).
    The so-called nurbs objects are not really ‘Nurbs’ as understood in other programms.

    as far as HyperNurbs, it is actually C4d’s implementation of Subdivision Surface modelling – so a polygon based technique as well.

    .moka-

  • Moka-studio

    November 15, 2005 at 8:30 pm in reply to: write with caustics…

    Yes, those are really impressive! – ( as are a lot of the experiments from Hypa). –
    You could just try and email Tim,
    he has been very open to helping out people on forums.

  • Moka-studio

    November 14, 2005 at 2:24 pm in reply to: New Computer for Cinema4D

    [thowle] “Well, if I was to get a Dual-Core Intel Pentium Extreme Edition Processor running at 3.20GHz, with hyper-threading that is like 4 processors.

    No it’s not. It is like getting a dual core processor with hyperthreading….
    the hyperthreading will give you a boost for rendering ( and for display as well most likely), but it does not equal another processor….
    The speedgain is more like 20% ….
    A dual core gives you ca. 85 % speedgain.
    So you probably get ca. 220% speedgain compared to the equivalent single, non-multithread processor.

    really, have a look at Mash”s website, it will answer most of your questions regarding hardware performance for C4d.
    There is a Pentium Dual Core there that scores 281/607 meaning 216% boost…

    [thowle]
    You think that would be faster than the AMD FX-57?

    Yes, a dual core will be faster than the FX57.
    The FX 57 is overpriced….
    It will probably give you the faster OGL display of the 2 though

    [thowle]
    And if I was to get the AMD FX-57, wouldn’t I need Windows XP 64-bit edition, as well as 64-bit applications to take advantage of the 64-bit processor?”

    Nope,. AMD64 processors ( the FX proc included) work fine with Win32 bits.
    They can however support te 64 bits applications as well, if you have win64 ( but you don|t need Win64 to use these processors).
    C4d64 running under win64 is I believe ca. 20-30% faster for rendering than C4d 32 on teh same machine.
    However there are quite a few applications out there that are not supported in Win 64 bits yet, such as Qtime ( but tis has nothing to do with the 64bit processor, just with the operating system)
    .
    If you were to build a dedicated render machine, then you could get the 64bit windows. Since you are looking for a workstation, and in addition a game station, stick to 32bits for the Operating system.
    If you get a 64 bit achine though, you have the advantage that you can switch to the 64bitsOS at a later date.

  • Moka-studio

    November 12, 2005 at 3:56 pm in reply to: New Computer for Cinema4D

    Stricly writing from teh C4d side ( you may see it differently for games)

    Alienware are way overpriced.

    FX processors or Pentium Extreme processors are overpriced.

    Get a machine with a dualCore AMD x2 processor instead, they are much faster for rendering.

    have a look at
    http://www.3dfluff.com/mash/stuff.htm
    for Cinebench results for a wide variety of systems, this can help you to decide.

    As far as I know, dual Gaphic cards won”t make a difference for C4d.
    ( I would also go with a 7800gt, as the Radeons don|t support Dual Planes, which are nice to have if you have very large models)

    I don|T think you can use 4 gigs or ram unless running Winxp64.
    (3 is the limit, and for that you need to turn it on in XP).

  • Moka-studio

    November 10, 2005 at 5:48 pm in reply to: animating camera to a path

    I just fail to see a question –

  • Moka-studio

    November 10, 2005 at 3:48 pm in reply to: animating camera to a path

    [DHaase] “I wanted to create a very controled animation for a camera. Some flybys and what not… I have C4D 7.3 for the record

    thanks
    Dave”

    ok…. and ?

  • Moka-studio

    October 28, 2005 at 3:01 am in reply to: Fly Rig for another movie job

    Very nice –

  • Moka-studio

    October 28, 2005 at 2:51 am in reply to: informal poll

    well, again out of curiosity, is this a system you are developping, or a single hardware piece that zou are selling. ?

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