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Hyper Nurbs Rendering
I have a cube that I made into a Hypernurbs object, and I set the subdivision editor to 1, but the subdivision renderer to 3. It looks boxy in the orthgraphic view, but it should render as round. But it’s not. It;s rendering based on the settings for the Subdivision Editor, not the subdivision renderer.
I’ve tested this a bunch of times and in different iterations and situations, but it’s always the same.
Any idea why that would happen?
Thanks.
Aharon
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
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