Mike Clasby
Forum Replies Created
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I think the Editor’s Guild is a great place to start:
https://www.editorsguild.com/AfterEffects.html
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Dan Uses a loop expression in his tut “Animating a Walk cycle”:
https://www.creativecow.net/show.php?forumid=2&page=/articles/ebberts_dan/layer_looping/index.html
or click on Dans’ head and scroll down thru his tuts.
Loops are explained in the first section. Download the project file, it comes with a loop comp named “intro” and shows examples of the various loops and of loopy pitfalls to avoid.
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Dan Uses a loop expression in his tut “Animating a Walk cycle”:
https://www.creativecow.net/show.php?forumid=2&page=/articles/ebberts_dan/layer_looping/index.html
or click on Dans’ head and scroll down thru his tuts.
Loops are explained in the first section. Download the project file, it comes with a loop comp named “intro” and shows examples of the various loops and of loopy pitfalls to avoid.
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Checkout Dan Ebbert’s Animating a Walk cycle:
https://www.creativecow.net/show.php?forumid=2&page=/articles/ebberts_dan/layer_looping/index.html
or double click Dan’s head above and see all his great tutorials.You’d have to do seperate illustration for straighton and 3/4, but they’ll work too.
If you pick up a copy of The Animator’s Survival Kit
by Richard Williams ($19 at Amazon), you get a host of walk cycles, sneaking, etc.
Just set the first pose, the mid gait, and copy the first and put it at then end (and tweak a bit, of course, after you preview), then AE does the tweens. -
Checkout Dan Ebbert’s Animating a Walk cycle:
https://www.creativecow.net/show.php?forumid=2&page=/articles/ebberts_dan/layer_looping/index.html
or double click Dan’s head above and see all his great tutorials.You’d have to do seperate illustration for straighton and 3/4, but they’ll work too.
If you pick up a copy of The Animator’s Survival Kit
by Richard Williams ($19 at Amazon), you get a host of walk cycles, sneaking, etc.
Just set the first pose, the mid gait, and copy the first and put it at then end (and tweak a bit, of course, after you preview), then AE does the tweens. -
Cobaltman, SuperHero or SuperVillan…
only time will tell. -
Mike Clasby
June 20, 2005 at 1:59 am in reply to: Best way to create a 3D carousel… w/o 3D plugins unfortunately.If you’re having trouble visualizing things, you might change to two views,
Windows>Workspace>Two Comp Views,
And change one of the views to “Custom View One” (A dropdown in the comp window that normally says “Active Camera”).Now you get two views of the same scene from a different perspective.I don’t know what type of hub you’re trying to create, but if it’s from a simple solid,
the solid needs to be as large as the hub spans. A solid layer, 3D, rotated 90 degrees on X axis will give you a plane where I assume you’d want a Hub (and changing the X position parameter will raise or lower the hub, from floor to ceiling). The Circle Effect (Render>Circle) will turn a solid layer into a circular layer, radius and color adjustable.In the custom View you should be able to adjust the size and placement of the circular layer on the fly (while you look).
If the layer is too small the side will flatten out, then just increase the size of the layer (Layer>Solid Settings) and make it as big as you need (or the effect “Image Control>Grow Bounds” will work too). Once the solid/hub is as you like it, then you’d know how big to make a Photoshop generated hub (Alt + Dragging a file onto a selected layer in the timeline will replace the old layer with the one being drug (to replace the existing solid with a new Photoshop hub).I hope I’m picturing what you want, and some of this makes sense, as I’m off to see Batman. Will check back later.
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Mike Clasby
June 19, 2005 at 9:42 pm in reply to: Best way to create a 3D carousel… w/o 3D plugins unfortunately.You can create a graphic of your hub in, say Photoshop, then import into AE, make it 3D, then rotate it 90 degrees on it’s x axis, and lower it’s y position until it’s a floor (or whereever you want it). You can even do the same with a new solid layer and the circle effect if you want a solid round floor.
The grid effect inthe stencil alpha mode will give you a lattice floor. Venetian Blinds will give you a plank floor.
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Mike Clasby
June 19, 2005 at 9:26 pm in reply to: Best way to create a 3D carousel… w/o 3D plugins unfortunately.Try this for a carousel if you don’t have Cylinder Creator Lite:
I’m assuming you have the layers you want for the outside of the carousel in a comp and they’re 3D.
Create null, make it 3D. Name it Hub.
Select all the 3d layers, except null. Change the x position value until the layers are out as far as you want from the hub (null).
First outside layer – Parent the first layer to the hub (in the parent column, pickwhip that layer to the Hub).
If you have 8 layers on the outside, 360/8 = 45 degrees.
Second outside layer – Rotate the hub, on the y axis, 45 degrees and then parent the second layer to the hub.
Third outside layer – Rotate the hub, on the y axis, 90 degrees and then parent the third layer to the hub.
Etc.You can also rotate the outside layers on their own axis, which is kinda cool.
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Mike Clasby
June 19, 2005 at 8:47 pm in reply to: Best way to create a 3D carousel… w/o 3D plugins unfortunately.For the hub, create a Null layer (Layer>New>Null Object). Make it 3D.
Parent all your 3D layer to the null, then rotate the Y axis of the null, the carousel will turn Merrily around.
If you have a newer version of AE you probably have cylinder creator lite, under the window menu. I used that to initially distribute the 3D layers that made up the outside of the carousel.