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Activity Forums Adobe After Effects tips on animating human figures/charachters

  • tips on animating human figures/charachters

    Posted by Tristan Tumble on June 20, 2005 at 11:12 pm

    hi there,

    I’ve done alot of compositing/motion graphics work, but i was asked to do a characther animation, and since i’ve never done anything like that in AE, like animating -arms/legs/face..etc. so i was hoping to get a few tips form people who have done this before. (this will be a simpler version of the bewitched style characthers)

    I plan on making about 10 faces in ilustrator, each face for a different expression, but then once it comes to moving arms/legs i fear it will be a huge chalenge in making it look half decent. is there anyway to parent limbs together so that when you move the arm everything else reacts properly? i know in some 3d programs arms/legs move when the body is moved..

    or am i looking at every limb having to be manualy animated? any and all tips would be welcome, or any online tutorials ..
    thanks!
    tristan.

    Mike Clasby replied 20 years, 11 months ago 3 Members · 2 Replies
  • 2 Replies
  • Nathan

    June 20, 2005 at 11:33 pm

    I did a southpark style animation for uni. The big thing I found was to pay attention to detail when parenting and setting pivot points. Other than that it was pretty straight forward.

  • Mike Clasby

    June 21, 2005 at 12:20 am

    Checkout Dan Ebbert’s Animating a Walk cycle:
    https://www.creativecow.net/show.php?forumid=2&page=/articles/ebberts_dan/layer_looping/index.html
    or double click Dan’s head above and see all his great tutorials.

    You’d have to do seperate illustration for straighton and 3/4, but they’ll work too.

    If you pick up a copy of The Animator’s Survival Kit
    by Richard Williams ($19 at Amazon), you get a host of walk cycles, sneaking, etc.
    Just set the first pose, the mid gait, and copy the first and put it at then end (and tweak a bit, of course, after you preview), then AE does the tweens.

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