I mean, I understand that, but in 3d (as with real life cameras), there’s really only one plane that’s truly fully in focus. Dropping the amount of blur is the same thing as having more of the image appear in focus.
Now, if they wanted to make more of it be in focus and then still drop into blur as much as it does, it wouldn’t be realistic, but I’ll bet they could add a Curves effect on the blur map to adjust it more how they want it.
– The Great Szalam
(The \’Great\’ stands for \’Not So Great, in fact, Extremely Humble\’)
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