Michael Powers
Forum Replies Created
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Thnx Dan. Space Transforms in AfterFX are possibly the most poorly named and confusing functions in history of coding. I would rather slerp a quaternion in maxscript.
Michael Powers
Creative Director / Animation
Cramer
http://www.cramer.com
https://vimeo.com/mpowers3DBOXX W8920Processor 32.0 GB RAM
Dual Xeon CPU E5-2670 0 @ 2.60GHz, 2601 Mhz, 8 Core(s), 16 Logical Processor(s)
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NVIDIA GTX TITAN Black RAM 6.0 GB Driver Version 344.48 -
Thnx Pete. I will give it a try.
Michael Powers
Creative Director / Animation
Cramer
http://www.cramer.com
https://vimeo.com/mpowers3DBOXX W8920Processor 32.0 GB RAM
Dual Xeon CPU E5-2670 0 @ 2.60GHz, 2601 Mhz, 8 Core(s), 16 Logical Processor(s)
Windows 7 Professional – 6.1.7601 Service Pack 1 Build 7601
NVIDIA GTX TITAN Black RAM 6.0 GB Driver Version 344.48 -
Thnx Pete. I will give it a try.
Michael Powers
Creative Director / Animation
Cramer
http://www.cramer.com
https://vimeo.com/mpowers3DBOXX W8920Processor 32.0 GB RAM
Dual Xeon CPU E5-2670 0 @ 2.60GHz, 2601 Mhz, 8 Core(s), 16 Logical Processor(s)
Windows 7 Professional – 6.1.7601 Service Pack 1 Build 7601
NVIDIA GTX TITAN Black RAM 6.0 GB Driver Version 344.48 -
Michael Powers
February 22, 2013 at 3:19 pm in reply to: Convert a shape into a mask without auto-traceAlso try this script from the redefinery:
https://www.redefinery.com/ae/view.php?item=rd_ShapesToMasks
Michael Powers
Creative Director, Animation
Crameronline.com -
Michael Powers
February 22, 2013 at 3:16 pm in reply to: Convert a shape into a mask without auto-traceGreat tip about the alt key. Thnx!
Michael Powers
Creative Director, Animation
Crameronline.com -
Thnx Walter. Thank you both for your help.
I’ll give it a whirl. I am interested to see if it is only used with raytraced comps or forces all renders to the GPU.
Michael Powers
Creative Director, Animation
Crameronline.com -
Hi Roland,
Thnx. It is selected and works fine when I start a render from the GUI. It is only when I am using AeRender.exe from the command line that it doesn’t work.
Michael Powers
Creative Director, Animation
Crameronline.com -
I also think you could make a light, slave it in front of your camera, then make a particlular layer that uses “Light” for emmitter type.
I’m not sure using the Particular layer in 3d will preserve the physics of the particle system
Michael Powers
Art Director, Animation
Cramer
Crameronline.com -
Could you use an expression to link the transform of the 3d object to the particular emmitter object, like:
Particular>Emitter>PositionXY:
temp = thisComp.layer(“3d layer”).transform.position;
[temp[0], temp[1]]Particular>Emitter>PositionZ:
thisComp.layer(“3d layer”).transform.position[2]Michael Powers
Art Director, Animation
Cramer
Crameronline.com -
I have had timing interpretation issues with Avid Adreneline.
Everything will be running in Sync in AfterEffects and in Protools, but when we import it (tgas and AIFFs from ProTools, or QuickTimes with Avid Codec(in my case the Meridian)) the Audio is alway miss interpreted by the Adreneline – no matter the setting on the file.
We opened a case with Avid support, but…well you can guess. I just make sure things are ingested in the Symphony Nitrouses now. I know this isn’t really a solution for you, but maybe you can tell Avid that other user have the same issue as you.
Michael Powers
Art Director, Animation
Cramer
Crameronline.com