Forum Replies Created

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  • Matthew Keane

    September 18, 2012 at 3:52 pm in reply to: Hinge on 2D image in After Effects

    Hi,

    Another approach would be to recreate the lid of the photocopier as a 3D object but, as Dave Laronde points out, this won’t be simple as you’ll need to make reflections, shadows, etc to make it convincing. I guess you need to decide first how much time it’s worth investing in the shot.

    If you did want to go the 3D route, it might be worth a look at Element, from Videocopilot. It sounds like you have fairly good source images, so you could create a basic rectangular solid and use your photos as textures to make a lid. There’s a script called Elementary that can help you set up reflections on another layer which you could position on the glass on top of the copier – the script will also help with shadows. Getting all that to look realistic won’t be easy, but if you can’t shoot the real thing, it might be worth a go.

    Matthew Keane

    Freelancer based in Paris, France
    – Motion Graphics, Video Editing & Effects, Watchout Programming & Live Operation.

  • Matthew Keane

    September 13, 2012 at 1:52 pm in reply to: Here we go again: Object following “stroke” in CS6

    Just a thought, but rather than using an animated stroke to draw your line, perhaps you could use a particle effect instead. By animating a Null along your paths, you’d have a common point to which you could attach your hand object, and which would also serve as the Emitter point for the particles. If the particles are set to have zero motion, they’ll just build up in a line along the path.

  • Matthew Keane

    September 8, 2012 at 5:32 pm in reply to: psd walking loop sequence in AE

    This may be the opposite of what you want to achieve, but if you want the movement across the screen to match the 8fps walking loop, you could try using the Posterize Time effect to effectively turn your smooth movement into an 8fps one, which should stop the feet sliding across the ground. You probably need to precomp your anim to apply the effect.

  • Hi,

    Do you need the cloning to be animated? If not, you might be better off doing the cloning in Photoshop and bringing the corrected image into AE.

    A few months back I was rendering a fairly simple project that a colleague had prepared and I couldn’t understand why it was taking an eternity to render. When I looked in one of the pre-comps, there were brush effects, with hundreds of strokes – each of which was being rendered during the animation, even though only static images were needed. So I exported the cleaned images as new files, re-imported them into the project and, hey-presto, render time divided by 10!

    The brush effect is great if you need to create an animation of the strokes, but if not, it’s just slowing down your render times.

  • Matthew Keane

    September 2, 2012 at 7:51 pm in reply to: Element 3D and Optical Flares in 3D-space

    Hi

    If I’ve correctly understood what you want to do, then I think you’ll need an Obscuration layer for the flare, which will mean pre-comping the Element layer and copying the camera across. You might want to look at the Elementary script that automates setting this up, and links the camera in the precomp so you can make changes more easily.

  • Matthew Keane

    September 1, 2012 at 7:44 pm in reply to: Mapping video to a globe

    Hi,

    If you mean that you want to map footage onto an existing 3d globe animation, then I think you’re in for an awful lot of tedious rotoscoping, and then you’ll have try and match the spherical distortion on the footage to insert.

    My suggestion would be to build your own globe with CC Sphere, which will map a layer onto the surface of a sphere and let you animate it as you wish. In the layer used as the texture, you can easily mask each continent or country and insert your video footage. You’ll need an equirectangular map image to work with, but you can find some free online. Things will look a bit scrunchy around the poles, but other than that it should work ok.

    An alternative, if you have the plugin, would be Element from Videocopilot, who recently published a tutorial about making a globe anim.

  • Matthew Keane

    September 1, 2012 at 7:43 pm in reply to: Mapping video to a globe

    Hi,

    If you mean that you want to map footage onto an existing 3d globe animation, then I think you’re in for an awful lot of tedious rotoscoping, and then you’ll have try and match the spherical distortion on the footage to insert.

    My suggestion would be to build your own globe with CC Sphere, which will map a layer onto the surface of a sphere and let you animate it as you wish. In the layer used as the texture, you can easily mask each continent or country and insert your video footage. You’ll need an equirectangular map image to work with, but you can find some free online. Things will look a bit scrunchy around the poles, but other than that it should work ok.

    An alternative, if you have the plugin, would be Element from Videocopilot, who recently published a tutorial about making a globe anim.

  • Hi,

    Do the Ram Preview quality settings match your work area settings? If you’re previewing at half-res but working at full-res, doing a Ram preview won’t help you scrub.

  • Matthew Keane

    May 12, 2012 at 10:51 pm in reply to: Keyframing Expressions

    Be careful when animating the frequency parameter though. If the frequency changes before the wiggle has finished a loop, things can get a bit jittery.

  • OK, off the top of my head (and this is a total guess), I would think that maybe the ease function is being interrupted by a change in the ‘if’ condition before it gets to the end, which might be what’s causing the twitching. You might want to head over to the expressions forum and see if Dan Ebberts has any suggestions.

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