Forum Replies Created

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  • Matthew Dorris

    November 26, 2011 at 4:49 pm in reply to: Sketch & Toon: Transparency

    reving a nearly 7 year old thread here, but i’m having trouble getting the lines in the back of my transparent object to show through the transparency. For example, I have a 50% transparent rectangle, and the line shading is working for all the edges facing the camera on the outside of the rectangle, but when you look through it, you don’t see the lines in the back of the rectangle, further away from the camera.

  • Matthew Dorris

    April 22, 2011 at 5:48 pm in reply to: Rendering Glitch

    Yeah, seems it’s somehow tied to 32 bit rendering. Flipped it back to 32 and the glitch came right back.

  • Matthew Dorris

    April 22, 2011 at 5:40 pm in reply to: Rendering Glitch

    ah, yes, apologies.

    what is in the screen shot is an mp4 render out of After Effects using the ‘h.264’ render module preset. i have rendered out a quicktime uncompressed (animation), quicktime pro-res 422, and an h.264 mp4 (i just wanted to have a small file to upload).

    I turned the comp to 16 bit and did a render and the glitch has gone away, but of course I have a lot of banding and it doesn’t pop color wise as much as it did before. I’m going to turn 32 bit back on and see if the glitch comes back.

    Matt

  • Matthew Dorris

    April 22, 2011 at 4:39 pm in reply to: Rendering Glitch

    Hi Dave,

    I’m not sure what mp4 footage you are referring to, unless you mean the pdf graphic? otherwise there is no footage, just a few tiffs, and a pdf with a mask on it. Thanks for taking a look at my thread!

    Matt

  • Matthew Dorris

    April 22, 2011 at 4:19 pm in reply to: Rendering Glitch

    OSX 10.6.7
    AE 10.0.0.2.4
    GEForce GT 330M
    No Open GL as far as I can tell.

    The glitches are showing up in the RAM preview. Render settings are the default “lossless” output, with the codec changed to Pro Res 422.

    Everything is fully updated. Ran the adobe updater, and the apple updater. Restarts aren’t helping. It’s really quite bizzarre.

    Matt

  • Matthew Dorris

    February 5, 2009 at 5:23 pm in reply to: Removing product names from objects in shots

    Is there a way to animate the position of a paint stroke? I.E, can I animate the position of clone stamp? I can’t find a keyframe option for it in the effects tab of the clip I’m painting.

  • That’s what I thought as well, but when I re-import the regular footage and look at the file info, the pulldown is 2:3:3:2, which would indicate it was shot in 24pA right?

    Also, when I bring it into a 1080i 24pA project in Premiere it imports correctly at 23.98 with no interlacing problems. What gets really interesting is that if I export the p2 footage i bring into premiere to a p2 folder, and then log and transfer that into FCP, it removes the pulldown correctly.

    There is something really strange going on and I’d like to fix it as I’ve already spent a significant amount of time editing.

  • Hi Dave,

    Thanks for taking the time to respond. It was capture off of a p2 card. It was brought into FCP via the Log and Transfer window, with “remove advanced pulldown and duplicate frames” selected. The strange part is that the pulldown was not removed, and i had to remove it via tools>>remove advanced pulldown.

    matt

  • Hey–

    There is definitely something funky going on with the pulldown. There really isn’t a way to put the pulldown back in and then pull it out again is there?

  • Matthew Dorris

    December 17, 2008 at 9:22 pm in reply to: Importing HVX200/P2 footage shot at 1080i60

    Actually Damon could you clarify your workflow a little bit more?

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