Forum Replies Created

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  • Matt Chapman

    September 26, 2016 at 4:51 pm in reply to: NAS or local?

    Hey bob – I’m not with MyM, is that relevant to the thread or are you just throwing it out there.

  • Matt Chapman

    September 14, 2016 at 12:14 am in reply to: Render from Premiere with filename on video?
  • Matt Chapman

    September 11, 2015 at 5:22 pm in reply to: After Effects Error: file damaged.

    well, it was 24 hours of the computer being on and after effects running. I had an overnight render. I do sleep, sometimes (I think!) 😉

    I have learned my lesson on AE “best practice” workflow. Luckily since I had a rendered version of the final it only took me about 4 hours to recoup the lost 10 hours of work. Since there weren’t any “artistic” choices to make it was really just kinda data entry to match the previous work.

    Increment and Save, Increment and Save.
    That shall be the name of my game. In 6 years working in AE I have never had a file corrupt. Guess I got too trusting.

  • Matt Chapman

    September 11, 2015 at 6:16 am in reply to: After Effects Error: file damaged.

    Got it. Though oddly, the last backup was in there was from 24 hours before the error. Still better than losing three days of work, but I wonder why it stopped updating every 20 min…

  • Matt Chapman

    September 10, 2015 at 11:09 pm in reply to: After Effects Error: file damaged.

    Oh NO!!! I just had the same error from the file I’ve been working on all day.

    I have a backup saved from last night but is there any way to get the file back? Walter you mention that it saves “the last 5 auto-saves”.

    Where does the system (PC) keep the auto saved files?

    HELP!

    Thanks
    M CHapman

  • Matt Chapman

    September 8, 2015 at 8:58 pm in reply to: Wheres auto keyframe now? (CC 2015)

    UM… where did my Timeline Panel menu go?

    that’s what is apparently missing…

    timeline.jpg

    Can’t see it anywhere on there!

  • Matt Chapman

    September 3, 2015 at 6:35 pm in reply to: Increase the amount of used RAM on the Mac side?

    I don’t see any settings for “Multiprocessor”, but here are the memory settings from the Cylinder running BootCamp and Windows 8.1

    windowssettings.jpg

    This machine is the only one that renders the file. The same project, with OSX Yosemite, and both running AE CC 2015 (latest update), craps out immediately.

    The only difference I can spot is that when I start the render in Windows 8.1 it says “90% of RAM used”, and on Yosemite it says “10%”.

    The comp is HUGE. I have a 20000 x 15000 pixel comp that gets morphed. The comp STARTS zoomed into one image on that layer, then there are light effects (no plugins, just CC) that cause a ripple morph across that layer. During that, the camera ZOOMS out on the Z axis about -35000 to reveal that the small character was one of many, and nothing but a dot on a map.

    The camera is standard one-node with 35mm settings.

    Honestly my $2500 home built computer running Win 7 handles this fine, It might be a limitation of the Graphics cards built into the Mac Cylinders. But due to some NDA restrictions I have to render this from inside the studio, and therefore have to use these Mac Cylinders. I was told they are great, but haven’t really seen it yet, other than aesthetically.

    Thanks
    Chap

  • Matt Chapman

    September 1, 2015 at 7:04 pm in reply to: viewing camera in a HUGE 3-D working space?

    I’d still like to know the answer to this, but was able to kinda work around it switching to a One-Node camera and using the “Track Camera” tools.

  • Matt Chapman

    August 27, 2015 at 11:33 pm in reply to: Creating custom mask using something like rotobrush?

    Thanks that made a pretty nice mask. Is there any way to reduce the number of points it makes? Right now its a lot as it is a circular shape.

  • Matt Chapman

    August 18, 2015 at 8:36 pm in reply to: Render audio ONLY from In to Out points?

    You guys are BOTH very smart.

    I tried both options, with the same results. Though, the “Work Area” bar seems like it is more work, since first you have to enable the work area bar, and then you have to line it up with the IN and OUT points.

    Whereas once I had the option “Render Audio when rendering video” checked, I disabled the work area bar and it performed the same task.

    So shortest and best workaround IMHO is in preferences.

    Thanks!
    Chapman

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