I don’t see any settings for “Multiprocessor”, but here are the memory settings from the Cylinder running BootCamp and Windows 8.1
windowssettings.jpg
This machine is the only one that renders the file. The same project, with OSX Yosemite, and both running AE CC 2015 (latest update), craps out immediately.
The only difference I can spot is that when I start the render in Windows 8.1 it says “90% of RAM used”, and on Yosemite it says “10%”.
The comp is HUGE. I have a 20000 x 15000 pixel comp that gets morphed. The comp STARTS zoomed into one image on that layer, then there are light effects (no plugins, just CC) that cause a ripple morph across that layer. During that, the camera ZOOMS out on the Z axis about -35000 to reveal that the small character was one of many, and nothing but a dot on a map.
The camera is standard one-node with 35mm settings.
Honestly my $2500 home built computer running Win 7 handles this fine, It might be a limitation of the Graphics cards built into the Mac Cylinders. But due to some NDA restrictions I have to render this from inside the studio, and therefore have to use these Mac Cylinders. I was told they are great, but haven’t really seen it yet, other than aesthetically.
Thanks
Chap