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viewing camera in a HUGE 3-D working space?
I am working on an animation with X,Y, and Z axis. Some of the camera moves that I am working with span MAJOR areas of interest. For example in the current composition (which is at HD res), I am moving the camera from Z=-266 to z=-55000 over about 4 seconds.
I like the speed of the camera move and the images that I am using are high resolution enough to handle it. They are all 8K images.
However right now from the top or side views the camera is off of the screen. there isn’t enough real estate to see the camera. I can of course manually enter values, but I like to play with the camera in the “3D” space to get a feel for the move.
Example of what I am talking about can be seen below:
FIRST KEY:
firstkey.jpgSECOND KEY:
secondkey.jpgIs there a way to adjust the scale of the viewing area, or something in order to accommodate bigger scales?
Thanks
Chapman