Wow, this is great – thanks for the quick response everyone!
I tried doing the method mentioned above, and have one remaining question. When rendering out the Fill, do I render RGB only, or do I render with an alpha? I tried doing a test while rendering RGB for fill, with a separate Matte pass. The Matte turned out great, but when I brought both renders back into AE, I’m getting a black halo around my image when using my Matte as the source for a luma matte.
Thoughts?
Thanks for everything!!!
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