Forum Replies Created

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  • Marco

    January 22, 2006 at 12:58 pm in reply to: Weird trouble pasting objects in Illustrator

    anyone?

  • Marco

    November 7, 2005 at 3:13 pm in reply to: 4gb ram limit

    any thought?

  • Marco

    August 2, 2005 at 4:06 pm in reply to: This camera (and objects?) move …

    tricky … it works 🙂
    so, the most important thing is set the right distance and the right scale for the background objects so that’s they seem quite close to the camera, while actually they are far. By this way when I move the camera I get the z-depth movement among the objects, but I’m not moving anything a part of the camera it self!
    nice, thanks mates –

  • Marco

    August 2, 2005 at 4:06 pm in reply to: This camera (and objects?) move …

    tricky … it works 🙂
    so, the most important thing is set the right distance and the right scale for the background objects so that’s they seem quite close to the camera, while actually they are far. By this way when I move the camera I get the z-depth movement among the objects, but I’m not moving anything a part of the camera it self!
    nice, thanks mates –

  • Marco

    August 2, 2005 at 3:13 pm in reply to: This camera (and objects?) move …

    that’s exactly what I’m trying, adjusting the point of interest or controlling the camera with the null … but no way to get the same thing.
    until now I’ve got something like that only moving objects, but I’m still looking for a more convenient way.

  • Marco

    August 2, 2005 at 3:13 pm in reply to: This camera (and objects?) move …

    that’s exactly what I’m trying, adjusting the point of interest or controlling the camera with the null … but no way to get the same thing.
    until now I’ve got something like that only moving objects, but I’m still looking for a more convenient way.

  • Marco

    August 2, 2005 at 2:45 pm in reply to: This camera (and objects?) move …

    No, it’s not by me.
    I mean this: doing camera movement like that should be quite simple.
    As you can see also the 3d layers move a little while the camera is moving. For example at the beginning of the movie, when you see BARBER SHOP in the background, the man in foreground is slowly moving before the camera moves. To do it I need simply to move the man layer and the camera. But if I have a lot of layers and want to create a movement like this, I have to move each layer, that’s a bit anooying. Now I’m just wondering if there’s an alternative approach to this: maybe with scripts … just a thought.
    Any idea?

  • Marco

    August 2, 2005 at 2:45 pm in reply to: This camera (and objects?) move …

    No, it’s not by me.
    I mean this: doing camera movement like that should be quite simple.
    As you can see also the 3d layers move a little while the camera is moving. For example at the beginning of the movie, when you see BARBER SHOP in the background, the man in foreground is slowly moving before the camera moves. To do it I need simply to move the man layer and the camera. But if I have a lot of layers and want to create a movement like this, I have to move each layer, that’s a bit anooying. Now I’m just wondering if there’s an alternative approach to this: maybe with scripts … just a thought.
    Any idea?

  • Marco

    July 28, 2005 at 9:27 am in reply to: Importing field question

    any thought?

  • Marco

    July 26, 2005 at 8:48 am in reply to: Importing field question

    thanks for your help.
    I’ve changed the these parameters:

    #default values
    #720, 576, 25, *, * ~ 768/720, L, *, *
    #720, 576, *, *, * ~ 768/720, *, *, *
    #new modified values
    720, 576, 25, *, * ~ 768/720, U, *, *
    720, 576, *, *, * ~ 768/720, U, *, *

    but when I import a quick time with lower field it sill imports the movie with lower field not upper, as I’ve specified in the lines above.
    Where am I wrong?

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