Mag Souh
Forum Replies Created
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Hi,
You can do this by using displacement map. There are tutorials on the subject.
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Mag Souh
November 6, 2019 at 8:52 pm in reply to: Simplifying Illustrator vector layer for After EffectsI just mean right click on the layer->precompose.
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Mag Souh
November 6, 2019 at 8:16 pm in reply to: Simplifying Illustrator vector layer for After Effectsoh, sorry but I don’t put my email on the internet sorry : /
If it doesn’t bother you, you can give me yours.
What about if you precompose your layer??
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Mag Souh
November 6, 2019 at 6:51 pm in reply to: Simplifying Illustrator vector layer for After EffectsI don’t understand, because if it is a single layer in AI, when you convert it into a shape layer in AE, you can scale, change the anchor…
If you want, you can send me the ai file so I could check what’s wrong.
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Mag Souh
November 6, 2019 at 5:35 pm in reply to: Question about how the makers of Cuphead blended/composited their hand drawn animations against a hand painted backgroundHi,
In AE, if you want to put grass, flowers… in front of the flower’s foot. You have to duplicate the background layer, place it above the flower layer and mask the part you want to put in front.
In order to better blend the flower, I think you have to blur it a little.
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Mag Souh
November 6, 2019 at 11:54 am in reply to: Simplifying Illustrator vector layer for After EffectsHi,
Normally, it works if in illustrator, everything is in one layer. If not, when you import your ai file, a window opens and you can choose: Layers options -> Merged Layers.
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Hi,
You have to 3D track your scene then put your fireball in 3D.
-effect: 3D CAMERA TRACKER
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Hi,
Ok, it’s like I tell you for c4d, you have to relink.
In this video, you’ll see how to import materials in element 3D, at 15.05 min
https://www.youtube.com/watch?v=mBPy0YqJJTw&t=937sSome contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.
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As I told you, you have to import it via C4D in order to import after in AE. I’m like you, I ‘m using Blender and not C4D. I spent more tan a day to looking for a way to do what you want to do, but you can’t import directly a blender file in AE! You have to use c4d or element 3D.
So, that’s how I succeeded with c4d:
in Blender, save as .fbx
in AE:
– Create a new composition and create a solid that you put in 3D.
– go to FILE > export > Maxon c4d
– go to IMPORT > file > .c4d (file you’ve just exported)
– go to EDIT > edit original (c4d will open)in c4d:
– go to FILE > Merge > choose your .fbx (which you exported via Blender)
– At the bottom of the window, you will see the different materials. If it’s black or without texture, you can download them. So double-click on a material, then in the window which has opened, click on the texture file. then, next to FILE, click on the 3 points to browse and choose your image texture (you saved in blender)
If you don’t see the materials on your object, don’t care, you will see in AE, or close and reopen c4d.in AE:
– Drag the .c4d in your composition
– in the effect control, put renderer to Standard (final)To move your object, you have to move in c4d and save, then in AE it will update.
Hope my tutorial will be clear for you. If you have any question, don’t hesitate to ask.
If anybody has a best solution, I will be happy to hear it.
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Mag Souh
October 19, 2019 at 11:09 am in reply to: Do you have Red Giant Trapcode Particular on your machine?Thank you for letting us know. I did’nt know that it was not considered as piracy.