Forum Replies Created

  • Luca Lange

    October 5, 2020 at 11:09 pm in reply to: Batch-sync multiple clips to an audio track

    Thanks, I actually had PluralEyes installed so I gave that a try. Worked well apart from 3-4 clips which I synced manually, thanks Grinning

  • Luca Lange

    December 2, 2019 at 11:55 am in reply to: Expression to use markers to control opacity

    Exactly what I was looking for, thanks!

  • Luca Lange

    November 27, 2019 at 8:39 pm in reply to: Using tracking point nulls to create a mesh

    Worked out perfectly, thanks!

  • Luca Lange

    September 6, 2019 at 9:49 pm in reply to: Slowing down dynamics based IK animation

    I’ve managed to slow down the animation by completely exporting to alembic, and reimporting using a higher framerate.

  • Luca Lange

    September 5, 2019 at 11:08 pm in reply to: Slowing down dynamics based IK animation

    Thanks for the reply.

    I’m using C4D R.20.

    Unfortunately baking to alembic and time remapping does not seem to affect the dynamics, but only other position, rotation and scale keyframes that the animation contains. I’ve also tried to just bake the whole Null containing the object and all possible forces etc., but it again does not seem to affect the speed of the dynamic components.

    I’ve tried the way in the video you’ve attached, but I seem to run into a bug (?). In order to use the time remap, I have to bake the whole animation to keyframes. Following the way in the video, the whole animation completely glitches out and the object gets distorted all over the place, as soon as I bake to keyframes. Undoing the bake does not (!) fix this, I have to completely restart Cinema4D to get back to regular dynamic behaviour.

    Also, unfortunately, global dynamic time scale does not seem to affect IK based dynamics.

  • Luca Lange

    April 14, 2019 at 7:26 am in reply to: Apollo 70mm dpx wont image sequence

    First off, selecting the first image should trigger the image sequence option.
    I could imagine that the files might have too high of a bitrate for Premiere, which is limited to 16bpc.

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