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  • Using tracking point nulls to create a mesh

     Luca Lange updated 1 year, 1 month ago 2 Members · 3 Posts
  • Luca Lange

    November 26, 2019 at 5:41 pm

    Hello,

    I want to track and composit an object onto a non-planar surface. I tracked the shot in C4D and using a lot of tracking points I got a good representation of the surface in terms of the nulls. Now, in order to have accurate shadows etc. I would like to use these nulls to create a mesh that I can use to simulate the shadow cast of my object.

    I couldn´t find any useful/understandable resources on how to create such a mesh from nulls, is there a (simple) way to do this inside C4D?

    Thanks,

    Luca

  • Brian Jones

    November 27, 2019 at 4:35 am

    I’ve only tested this a couple times myself so know nothing really and don’t know if it’s what you really need but your question made me think of this – https://www.cineversity.com/vidplaytut/new_in_cinema_4d_r19_release_19_scene_reconstruction

  • Luca Lange

    November 27, 2019 at 8:39 pm

    Worked out perfectly, thanks!

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